Container or SCR_RadialMenu, keeps entry and widget pair Both widget and entry can be null Value type should most likely inherit from any Widget class.
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Container or SCR_RadialMenu, keeps entry and widget pair Both widget and entry can be null Value type should most likely inherit from any Widget class.
◆ SCR_RadialMenuPair()
◆ IsEmpty()
bool SCR_RadialMenuPair.IsEmpty |
( |
| ) |
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◆ m_pEntry
◆ m_pWidget
Widget SCR_RadialMenuPair.m_pWidget |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SelectionMenu/SCR_RadialMenuPair.c