◆ GetBackgroundWidget()
| ImageWidget SCR_RadialProgressBarUIComponent.GetBackgroundWidget |
( |
| ) |
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Get radial progress bar background image widget.
- Returns
- ImageWidget radial progress bar background image widget
◆ GetOnProgressEmpty()
| ScriptInvoker SCR_RadialProgressBarUIComponent.GetOnProgressEmpty |
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| ) |
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◆ GetOnProgressFull()
| ScriptInvoker SCR_RadialProgressBarUIComponent.GetOnProgressFull |
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| ) |
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◆ GetProgress()
| float SCR_RadialProgressBarUIComponent.GetProgress |
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| ) |
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Get the progress value.
- Returns
- float progress value between min and max value
◆ GetRadialProgressBarWidget()
| ImageWidget SCR_RadialProgressBarUIComponent.GetRadialProgressBarWidget |
( |
| ) |
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Get radial progress bar image widget.
- Returns
- ImageWidget radial progress bar image widget
◆ HandlerAttached()
| override void SCR_RadialProgressBarUIComponent.HandlerAttached |
( |
Widget | w | ) |
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◆ SetBackgroundImage()
| void SCR_RadialProgressBarUIComponent.SetBackgroundImage |
( |
ResourceName | BackgroundImage | ) |
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Set radial progress bar background image.
- Parameters
-
| BackgroundImage | image to set |
◆ SetPreviewProgress()
| void SCR_RadialProgressBarUIComponent.SetPreviewProgress |
( |
float | progress | ) |
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Set the progress of the preview bar.
Takes a value between 0 and 1
- Parameters
-
| progress | value between 0 and 1 |
◆ SetProgress()
| void SCR_RadialProgressBarUIComponent.SetProgress |
( |
float | progress | ) |
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◆ SetProgressBarImage()
| void SCR_RadialProgressBarUIComponent.SetProgressBarImage |
( |
ResourceName | RadialProgressBarImage | ) |
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Set radial progress bar image.
- Parameters
-
| RadialProgressBarImage | image to set |
◆ Event_OnProgressEmpty
| ref ScriptInvoker SCR_RadialProgressBarUIComponent.Event_OnProgressEmpty = new ScriptInvoker |
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protected |
◆ Event_OnProgressFull
| ref ScriptInvoker SCR_RadialProgressBarUIComponent.Event_OnProgressFull = new ScriptInvoker |
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protected |
◆ m_bIsMirrored
| bool SCR_RadialProgressBarUIComponent.m_bIsMirrored |
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◆ m_bProgressFull
| bool SCR_RadialProgressBarUIComponent.m_bProgressFull |
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◆ m_fMaxValue
| float SCR_RadialProgressBarUIComponent.m_fMaxValue |
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◆ m_fMinValue
| float SCR_RadialProgressBarUIComponent.m_fMinValue |
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◆ m_iProgress
| float SCR_RadialProgressBarUIComponent.m_iProgress |
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◆ m_sBackgroundName
| string SCR_RadialProgressBarUIComponent.m_sBackgroundName |
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◆ m_sRadialProgressBarName
| string SCR_RadialProgressBarUIComponent.m_sRadialProgressBarName |
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◆ m_sRadialProgressPreviewName
| string SCR_RadialProgressBarUIComponent.m_sRadialProgressPreviewName |
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◆ m_wBackground
| ImageWidget SCR_RadialProgressBarUIComponent.m_wBackground |
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◆ m_wRadialProgressBar
| ImageWidget SCR_RadialProgressBarUIComponent.m_wRadialProgressBar |
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◆ m_wRadialProgressPreview
| ImageWidget SCR_RadialProgressBarUIComponent.m_wRadialProgressPreview |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_RadialProgressBarUIComponent.c