◆ ColorMapLink()
void SCR_RadioCoverageMapDescriptorComponent.ColorMapLink |
( |
notnull MapLink |
link, |
|
|
bool |
isHovering |
|
) |
| |
|
protected |
◆ CreateLinks()
void SCR_RadioCoverageMapDescriptorComponent.CreateLinks |
( |
| ) |
|
|
protected |
◆ DeleteLinks()
void SCR_RadioCoverageMapDescriptorComponent.DeleteLinks |
( |
| ) |
|
|
protected |
◆ GetGraphLinesData()
◆ GetParentRadio()
◆ OnIconHovered()
void SCR_RadioCoverageMapDescriptorComponent.OnIconHovered |
( |
bool |
hovering | ) |
|
◆ OnMapClose()
void SCR_RadioCoverageMapDescriptorComponent.OnMapClose |
( |
MapConfiguration |
config | ) |
|
|
protected |
◆ OnMapOpen()
void SCR_RadioCoverageMapDescriptorComponent.OnMapOpen |
( |
MapConfiguration |
config | ) |
|
|
protected |
◆ SetParentRadio()
◆ UpdateLinks()
void SCR_RadioCoverageMapDescriptorComponent.UpdateLinks |
( |
| ) |
|
◆ m_Radio
The documentation for this interface was generated from the following file:
- Game/Components/Locations/SCR_RadioCoverageMapDescriptorComponent.c