◆ ColorMapLink()
| void SCR_RadioCoverageMapDescriptorComponent.ColorMapLink |
( |
notnull MapLink | link, |
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|
bool | isHovering ) |
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protected |
◆ CreateLinks()
| void SCR_RadioCoverageMapDescriptorComponent.CreateLinks |
( |
| ) |
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protected |
◆ DeleteLinks()
| void SCR_RadioCoverageMapDescriptorComponent.DeleteLinks |
( |
| ) |
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protected |
◆ GetGraphLinesData()
◆ GetParentRadio()
◆ OnIconHovered()
| void SCR_RadioCoverageMapDescriptorComponent.OnIconHovered |
( |
bool | hovering | ) |
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◆ OnMapClose()
| void SCR_RadioCoverageMapDescriptorComponent.OnMapClose |
( |
MapConfiguration | config | ) |
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protected |
◆ OnMapOpen()
| void SCR_RadioCoverageMapDescriptorComponent.OnMapOpen |
( |
MapConfiguration | config | ) |
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protected |
◆ SetParentRadio()
◆ UpdateLinks()
| void SCR_RadioCoverageMapDescriptorComponent.UpdateLinks |
( |
| ) |
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◆ m_Radio
The documentation for this interface was generated from the following file:
- Game/Components/Locations/SCR_RadioCoverageMapDescriptorComponent.c