Arma Reforger Script API
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Public Member Functions | |
override bool | Execute (IEntity cursorTarget, IEntity target, vector targetPosition, int playerID, bool isClient) |
method that will be executed when the command is selected in the menu This method is right now broadcaasted to all clients, so if the command is intended only for specific clients, it needs to be filtered inside | |
override bool | CanBeShown () |
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override bool | CanRoleShow () |
string | GetSoundEventName () |
float | GetSoundEventSeed () |
bool | CanShowPreview () |
bool | ShouldPlayAIResponse () |
override bool | CanShowOnMap () |
int | GetCommandGestureID () |
SCR_ECommandVisualizationDuration | GetVisualizationDuration () |
override bool | CanBeShownInCurrentLifeState () |
override void | VisualizeCommand (vector targetPosition) |
override void | VisualizeCommandPreview (vector targetPosition) |
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string | GetIconName () |
string | GetCommandDisplayName () |
ResourceName | GetIconImageset () |
string | GetCommandName () |
bool | CanBePerformed (notnull SCR_ChimeraCharacter user) |
LocalizedString | GetCannotPerformReason () |
Additional Inherited Members | |
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void | SetCannotPerformReason (LocalizedString newReason) |
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bool | m_bShowToLeader |
bool | m_bShowToMember |
bool | m_bShowOnMap |
bool | m_bUsableWhileDead |
bool | m_bUsableWhileUncouscious |
int | m_iGestureID |
string | m_sSoundEventName |
float | m_fSoundEventSeed |
bool | m_bShowPreview |
bool | m_bPlayAIResponse |
SCR_ECommandVisualizationDuration | m_eVisualizationDuration |
ResourceName | m_sInfoDisplayConfig |
Widget | m_wVisualizationWidget |
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string | m_sCommandName |
string | m_sCommandDisplayName |
ResourceName | m_sImageset |
string | m_sIconName |
SCR_ECharacterRank | m_eRequiredRank |
LocalizedString | m_sCannotPerformReason |
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static const LocalizedString | CANNOT_PERFORM_RANK_TOO_LOW = "#AR-Commanding_CannotPefrorm_RankTooLow" |
override bool SCR_RecruitAIGroupCommand.CanBeShown | ( | ) |
Implements SCR_BaseRadialCommand.
override bool SCR_RecruitAIGroupCommand.Execute | ( | IEntity | cursorTarget, |
IEntity | target, | ||
vector | targetPosition, | ||
int | playerID, | ||
bool | isClient ) |
method that will be executed when the command is selected in the menu This method is right now broadcaasted to all clients, so if the command is intended only for specific clients, it needs to be filtered inside
Implements SCR_BaseRadialCommand.