CanActivate() | SCR_ScenarioFrameworkActionBase | |
CheckForAIToWatch(IEntity entity) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
CheckSpawnPointSafeZones(vector spawnPointPosition, array< ref SCR_QRFSpawnSafeZone > spawnSafeZones, SCR_EQRFGroupType searchedType) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
DoPlaySoundOnEntityPosition(IEntity entity, string soundFileName, string soundEventName) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
GetAIGroup(IEntity entity) | SCR_ScenarioFrameworkActionQRFDispacher | |
GetMaxDistanceForUnitType(SCR_EQRFGroupType unitType) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
GetSubActions() | SCR_ScenarioFrameworkActionBase | |
Init(IEntity entity) | SCR_ScenarioFrameworkActionQRFDispacher | |
m_aGroupList | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_aQRFMaxDistanceConfig | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_aQRFSpawnPoints | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_AreaFramework | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_aVehicleSpawnQueueConfig | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_aWPConfig | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_bDebug | SCR_ScenarioFrameworkActionBase | |
m_bWaitingForDelayedSpawn | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_bWaitingForNextWave | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_Entity | SCR_ScenarioFrameworkActionBase | |
m_eThresholdType | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_fNextWaveDelayClock | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_fQRFNextWaveDelay | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_fQRFSpawnDelay | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_fThreatLevel | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_fThreatLevelEscalation | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_iMaxNumberOfActivations | SCR_ScenarioFrameworkActionBase | |
m_iNumberOfActivations | SCR_ScenarioFrameworkActionBase | |
m_iNumberOfAvailableQRFWaves | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_iNumberOfSoldiersInTheArea | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_iRemovedSoldier | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_iSpawnTickets | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_iThreshold | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_QRFLayer | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_sQRFLayerName | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_sQRFRequestedSoundEventName | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_sQRFSentSoundEventName | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_sSoundProjectFile | SCR_ScenarioFrameworkActionQRFDispacher | protected |
m_vTargetPosition | SCR_ScenarioFrameworkActionQRFDispacher | protected |
OnActivate(IEntity object) | SCR_ScenarioFrameworkActionQRFDispacher | |
OnDelayedGroupMembersSpawned(SCR_AIGroup group) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
OnFinishedSpawningVehicleOccupants(SCR_BaseCompartmentManagerComponent compartmentManager, array< IEntity > occupants, bool wasCanceled) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
OnGroupCompositionChanged(SCR_AIGroup group, AIAgent agent) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
RestoreToDefault() | SCR_ScenarioFrameworkActionBase | |
SelectRandomGroup(int maxCost) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
SelectRandomSpawnpoint(array< SCR_ScenarioFrameworkQRFSlotAI > aListOfSpawnPoints, SCR_EQRFGroupType searchedType) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
SpawnObjects(notnull array< string > aObjectsNames, SCR_ScenarioFrameworkEActivationType eActivationType) | SCR_ScenarioFrameworkActionBase | |
StartQRFProcedure(IEntity killedEntity) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
ThresholdHandling() | SCR_ScenarioFrameworkActionQRFDispacher | protected |
ThresholdValidation(IEntity killedEntity=null) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
ValidateInputEntity(IEntity object, SCR_ScenarioFrameworkGet getter, out IEntity entity) | SCR_ScenarioFrameworkActionBase | |
WatchAIGroup(IEntity entities) | SCR_ScenarioFrameworkActionQRFDispacher | protected |
WatchAIGroup(array< IEntity > entities) | SCR_ScenarioFrameworkActionQRFDispacher | protected |