Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_ScenarioFrameworkEntityDistanceCondition Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkEntityDistanceCondition:
[legend]

Public Member Functions

override bool Init (IEntity entity)
 
bool Init (IEntity entity)
 

Public Attributes

ref SCR_ScenarioFrameworkGet m_GetterA
 
ref SCR_ScenarioFrameworkGet m_GetterB
 
float m_fMinDistance
 
float m_fMaxDistance
 
- Public Attributes inherited from SCR_ScenarioFrameworkActivationConditionBase
bool m_bDebug
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ScenarioFrameworkActivationConditionBase
static bool EvaluateEmptyOrConditions (SCR_EScenarioFrameworkLogicOperators operator, notnull array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical operator on activationConditions.
 
static bool EvaluateConditions (SCR_EScenarioFrameworkLogicOperators operator, notnull array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical operator on activationConditions.
 
static bool EvaluateConditionsAND (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical AND on result of activationConditions.
 
static bool EvaluateConditionsOR (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical OR on result of activationConditions.
 
static bool EvaluateConditionsNAND (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical NAND on result of activationConditions.
 
static bool EvaluateConditionsXOR (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Array style XOR.
 

Member Function Documentation

◆ Init()

override bool SCR_ScenarioFrameworkEntityDistanceCondition.Init ( IEntity  entity)
Parameters
[in]entity
Returns

Implements SCR_ScenarioFrameworkActivationConditionBase.

Member Data Documentation

◆ m_fMaxDistance

float SCR_ScenarioFrameworkEntityDistanceCondition.m_fMaxDistance

◆ m_fMinDistance

float SCR_ScenarioFrameworkEntityDistanceCondition.m_fMinDistance

◆ m_GetterA

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkEntityDistanceCondition.m_GetterA

◆ m_GetterB

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkEntityDistanceCondition.m_GetterB

The documentation for this interface was generated from the following file: