Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_ScenarioFrameworkItemInStorageCondition Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkItemInStorageCondition:
SCR_ScenarioFrameworkActivationConditionBase

Public Member Functions

override bool Init (IEntity entity)
 

Public Attributes

ref SCR_ScenarioFrameworkGet m_Getter
 
- Public Attributes inherited from SCR_ScenarioFrameworkActivationConditionBase
bool m_bDebug
 

Protected Member Functions

bool IsInInventory ()
 

Protected Attributes

ref array< ResourceName > m_aPrefabResources
 
bool m_bNegation
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ScenarioFrameworkActivationConditionBase
static bool EvaluateEmptyOrConditions (SCR_EScenarioFrameworkLogicOperators operator, notnull array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical operator on activationConditions.
 
static bool EvaluateConditions (SCR_EScenarioFrameworkLogicOperators operator, notnull array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical operator on activationConditions.
 
static bool EvaluateConditionsAND (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical AND on result of activationConditions.
 
static bool EvaluateConditionsOR (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical OR on result of activationConditions.
 
static bool EvaluateConditionsNAND (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Runs logical NAND on result of activationConditions.
 
static bool EvaluateConditionsXOR (array< ref SCR_ScenarioFrameworkActivationConditionBase > activationConditions, IEntity entity)
 Array style XOR.
 

Member Function Documentation

◆ Init()

override bool SCR_ScenarioFrameworkItemInStorageCondition.Init ( IEntity entity)
Parameters
[in]entity
Returns

Implements SCR_ScenarioFrameworkActivationConditionBase.

◆ IsInInventory()

bool SCR_ScenarioFrameworkItemInStorageCondition.IsInInventory ( )
protected

Member Data Documentation

◆ m_aPrefabResources

ref array<ResourceName> SCR_ScenarioFrameworkItemInStorageCondition.m_aPrefabResources
protected

◆ m_bNegation

bool SCR_ScenarioFrameworkItemInStorageCondition.m_bNegation
protected

◆ m_Getter

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkItemInStorageCondition.m_Getter

The documentation for this interface was generated from the following file: