Arma Reforger Script API
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SCR_ScenarioFrameworkOnProjectileShotConditionWeaponPrefab Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkOnProjectileShotConditionWeaponPrefab:
SCR_ScenarioFrameworkOnProjectileShotConditionBase

Public Member Functions

override bool ConditionCheck (int playerID, BaseWeaponComponent weapon, IEntity entity)
 
- Public Member Functions inherited from SCR_ScenarioFrameworkOnProjectileShotConditionBase
bool Init (int playerID, BaseWeaponComponent weapon, IEntity entity)
 

Public Attributes

ResourceName m_sWeaponResourceName
 
- Public Attributes inherited from SCR_ScenarioFrameworkOnProjectileShotConditionBase
bool m_bDebug
 
bool m_bNegation
 

Member Function Documentation

◆ ConditionCheck()

override bool SCR_ScenarioFrameworkOnProjectileShotConditionWeaponPrefab.ConditionCheck ( int playerID,
BaseWeaponComponent weapon,
IEntity entity )

Member Data Documentation

◆ m_sWeaponResourceName

ResourceName SCR_ScenarioFrameworkOnProjectileShotConditionWeaponPrefab.m_sWeaponResourceName

The documentation for this interface was generated from the following file: