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Arma Reforger Script API
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Public Member Functions | |
| override void | Read (const PersistenceSystem persistence, const SCR_ScenarioFrameworkLayerBase layer, const SCR_ScenarioFrameworkPlugin plugin) |
| override bool | IsDefault () |
| override SCR_ScenarioFrameworkPlugin | Write (PersistenceSystem persistence, SCR_ScenarioFrameworkSystem scenarioFrameworkSystem, SCR_ScenarioFrameworkLayerBase layer, array< ref SCR_ScenarioFrameworkPlugin > plugins) |
| override bool | SerializationSave (BaseSerializationSaveContext context) |
| override bool | SerializationLoad (BaseSerializationLoadContext context) |
Public Attributes | |
| ref array< ref SCR_ScenarioFrameworkActionSave > | m_aActionsOnSpawnPointUsed = {} |
Public Attributes inherited from SCR_ScenarioFrameworkPluginSave | |
| string | m_sStoreName |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_ScenarioFrameworkPluginSave | |
| static SCR_ScenarioFrameworkPluginSave | GetSaveType (const SCR_ScenarioFrameworkPlugin plugin) |
| override bool SCR_ScenarioFrameworkPluginSpawnPointSave.IsDefault | ( | ) |
Implements SCR_ScenarioFrameworkPluginSave.
| override void SCR_ScenarioFrameworkPluginSpawnPointSave.Read | ( | const PersistenceSystem | persistence, |
| const SCR_ScenarioFrameworkLayerBase | layer, | ||
| const SCR_ScenarioFrameworkPlugin | plugin ) |
Implements SCR_ScenarioFrameworkPluginSave.
| override bool SCR_ScenarioFrameworkPluginSpawnPointSave.SerializationLoad | ( | BaseSerializationLoadContext | context | ) |
Implements SCR_ScenarioFrameworkPluginSave.
| override bool SCR_ScenarioFrameworkPluginSpawnPointSave.SerializationSave | ( | BaseSerializationSaveContext | context | ) |
Implements SCR_ScenarioFrameworkPluginSave.
| override SCR_ScenarioFrameworkPlugin SCR_ScenarioFrameworkPluginSpawnPointSave.Write | ( | PersistenceSystem | persistence, |
| SCR_ScenarioFrameworkSystem | scenarioFrameworkSystem, | ||
| SCR_ScenarioFrameworkLayerBase | layer, | ||
| array< ref SCR_ScenarioFrameworkPlugin > | plugins ) |
Implements SCR_ScenarioFrameworkPluginSave.
| ref array<ref SCR_ScenarioFrameworkActionSave> SCR_ScenarioFrameworkPluginSpawnPointSave.m_aActionsOnSpawnPointUsed = {} |