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Arma Reforger Script API
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Public Member Functions | |
| SCR_ScenarioFrameworkLayerBase | GetObject () |
| void | Init (SCR_ScenarioFrameworkLayerBase object) |
| Initializes scenario framework plugin with provided object, logs debug information if debug mode is enabled. | |
| void | OnWBKeyChanged (SCR_ScenarioFrameworkLayerBase object) |
| array< ref SCR_ScenarioFrameworkActionBase > | GetActions () |
Public Member Functions inherited from BaseContainerObject | |
| proto external string | GetStoreName () |
| Retrieve the store name, usually just a GUID. | |
Public Attributes | |
| bool | m_bDebug |
| SCR_ScenarioFrameworkLayerBase | m_Object |
| array< ref SCR_ScenarioFrameworkActionBase > SCR_ScenarioFrameworkPlugin.GetActions | ( | ) |
Implemented in SCR_ScenarioFrameworkPluginOnDestroyEvent, SCR_ScenarioFrameworkPluginOnInventoryChange, SCR_ScenarioFrameworkPluginSpawnPoint, and SCR_ScenarioFrameworkPluginTrigger.
| SCR_ScenarioFrameworkLayerBase SCR_ScenarioFrameworkPlugin.GetObject | ( | ) |
| void SCR_ScenarioFrameworkPlugin.Init | ( | SCR_ScenarioFrameworkLayerBase | object | ) |
Initializes scenario framework plugin with provided object, logs debug information if debug mode is enabled.
| [in] | object | Initializes scenario framework plugin with provided object, debugs if enabled. |
Implemented in SCR_ScenarioFrameworkPluginOnDestroyEvent, SCR_ScenarioFrameworkPluginOnInventoryChange, SCR_ScenarioFrameworkPluginSpawnPoint, and SCR_ScenarioFrameworkPluginTrigger.
| void SCR_ScenarioFrameworkPlugin.OnWBKeyChanged | ( | SCR_ScenarioFrameworkLayerBase | object | ) |
| [in] | object | Represents scenario framework layer base object for event handling in ArmA scenario. |
Implemented in SCR_ScenarioFrameworkPluginTrigger.
| bool SCR_ScenarioFrameworkPlugin.m_bDebug |
| SCR_ScenarioFrameworkLayerBase SCR_ScenarioFrameworkPlugin.m_Object |