Arma Reforger Script API
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SCR_ScenarioFrameworkTriggerEntity Member List

This is the complete list of members for SCR_ScenarioFrameworkTriggerEntity, including all inherited members.

ActivationPresenceConditions()SCR_ScenarioFrameworkTriggerEntity
AddClassType(TypeName classType)BaseGameTriggerEntity
AddFilterName(string name)BaseGameTriggerEntity
AddPrefabFilter(PrefabFilter prefabFilter)BaseGameTriggerEntity
ClearTraceMask(EQueryEntitiesFlags flags)BaseGameTriggerEntity
CustomTriggerConditions()SCR_ScenarioFrameworkTriggerEntityprotected
DefaultEntityFilterForQuery(IEntity ent)BaseGameTriggerEntity
EnablePeriodicQueries(bool enable)BaseGameTriggerEntity
EOnInit(IEntity owner)SCR_ScenarioFrameworkTriggerEntityprotected
Event_OnQueryFinishedBaseGameTriggerEntityprotected
FinishTrigger(IEntity ent)SCR_ScenarioFrameworkTriggerEntity
GetActivationCountdownTimer()SCR_ScenarioFrameworkTriggerEntity
GetActivationCountdownTimerTemp()SCR_ScenarioFrameworkTriggerEntity
GetCharacterCountByFactionInsideTrigger(Faction faction, int targetCount=-1)SCR_ScenarioFrameworkTriggerEntity
GetCountdownHUD()SCR_ScenarioFrameworkTriggerEntity
GetCountEntitiesInside()SCR_ScenarioFrameworkTriggerEntity
GetCountInsideTrigger()SCR_ScenarioFrameworkTriggerEntity
GetEntitiesInside(out notnull array< IEntity > outEntities)BaseGameTriggerEntity
GetMinimumPlayersNeededPercentage()SCR_ScenarioFrameworkTriggerEntity
GetNotificationEnabled()SCR_ScenarioFrameworkTriggerEntity
GetOnActivate()SCR_BaseTriggerEntity
GetOnChange()SCR_ScenarioFrameworkTriggerEntity
GetOnDeactivate()SCR_BaseTriggerEntity
GetOnQueryFinished()BaseGameTriggerEntity
GetOwnerFaction()SCR_ScenarioFrameworkTriggerEntity
GetPlayerActivationNotificationTitle()SCR_ScenarioFrameworkTriggerEntity
GetPlayersByFaction(notnull out array< IEntity > aOut)SCR_ScenarioFrameworkTriggerEntity
GetPlayersByFactionInsideTrigger(notnull out array< IEntity > aOut)SCR_ScenarioFrameworkTriggerEntity
GetPlayersCountByFaction()SCR_ScenarioFrameworkTriggerEntity
GetPlayersCountByFactionInsideTrigger(Faction faction)SCR_ScenarioFrameworkTriggerEntity
GetSpecificClassCountInsideTrigger(string className, int targetCount=-1)SCR_ScenarioFrameworkTriggerEntity
GetSpecificPrefabCountInsideTrigger(BaseContainer prefabContainer, int targetCount=-1, bool includeInheritance=false)SCR_ScenarioFrameworkTriggerEntity
GetSphereRadius()BaseGameTriggerEntity
GetTraceMask()BaseGameTriggerEntity
GetTriggerConditionsStatus()SCR_ScenarioFrameworkTriggerEntity
GetUpdateRate()BaseGameTriggerEntity
HandleAudio()SCR_ScenarioFrameworkTriggerEntity
HandleNetworkComponentForPlayersInside(IEntity ent)SCR_ScenarioFrameworkTriggerEntityprotected
HandleTimer()SCR_ScenarioFrameworkTriggerEntityprotected
IsAlive(IEntity entity)SCR_BaseTriggerEntityprotected
IsMaster()SCR_ScenarioFrameworkTriggerEntity
IsPeriodicQueriesEnabled()BaseGameTriggerEntity
m_aCustomTriggerConditionsSCR_ScenarioFrameworkTriggerEntityprotected
m_aEntitiesInsideSCR_ScenarioFrameworkTriggerEntityprotected
m_aPlayersInsideSCR_ScenarioFrameworkTriggerEntityprotected
m_aPrefabContainerSetSCR_ScenarioFrameworkTriggerEntityprotected
m_aPrefabFilterSCR_ScenarioFrameworkTriggerEntityprotected
m_aSpecificClassNamesSCR_ScenarioFrameworkTriggerEntityprotected
m_aSpecificEntityNamesSCR_ScenarioFrameworkTriggerEntityprotected
m_bCountdownMusicPlayingSCR_ScenarioFrameworkTriggerEntityprotected
m_bEnableAudioSCR_ScenarioFrameworkTriggerEntityprotected
m_bInitSequenceDoneSCR_ScenarioFrameworkTriggerEntityprotected
m_bNotificationEnabledSCR_ScenarioFrameworkTriggerEntityprotected
m_bOnceSCR_ScenarioFrameworkTriggerEntityprotected
m_bSearchVehicleInventorySCR_ScenarioFrameworkTriggerEntityprotected
m_bTimerActiveSCR_ScenarioFrameworkTriggerEntityprotected
m_bTriggerConditionsStatusSCR_ScenarioFrameworkTriggerEntityprotected
m_eActivationPresenceSCR_ScenarioFrameworkTriggerEntityprotected
m_fActivationCountdownTimerSCR_ScenarioFrameworkTriggerEntityprotected
m_fMinimumPlayersNeededPercentageSCR_ScenarioFrameworkTriggerEntityprotected
m_fTempWaitTimeSCR_ScenarioFrameworkTriggerEntityprotected
m_iCountInsideTriggerSCR_ScenarioFrameworkTriggerEntityprotected
m_MusicManagerSCR_ScenarioFrameworkTriggerEntityprotected
m_OnActivateSCR_BaseTriggerEntityprotected
m_OnChangeSCR_ScenarioFrameworkTriggerEntityprotected
m_OnDeactivateSCR_BaseTriggerEntityprotected
m_OwnerFactionSCR_ScenarioFrameworkTriggerEntityprotected
m_sCountdownAudioSCR_ScenarioFrameworkTriggerEntityprotected
m_sCountdownHUDSCR_ScenarioFrameworkTriggerEntityprotected
m_sOwnerFactionKeySCR_ScenarioFrameworkTriggerEntityprotected
m_sPlayerActivationNotificationTitleSCR_ScenarioFrameworkTriggerEntityprotected
OnActivate(IEntity ent)SCR_ScenarioFrameworkTriggerEntityprotected
OnChange(IEntity ent)SCR_ScenarioFrameworkTriggerEntity
OnDeactivate(IEntity ent)SCR_ScenarioFrameworkTriggerEntityprotected
OnDeactivateCalledLater(IEntity ent)SCR_ScenarioFrameworkTriggerEntity
OnFrame(IEntity owner, float timeSlice)ScriptedGameTriggerEntityprotected
OnInit(IEntity owner)ScriptedGameTriggerEntityprotected
OnQueryFinished(bool bIsEmpty)SCR_ScenarioFrameworkTriggerEntityprotected
PlayMusic(string sAudio)SCR_ScenarioFrameworkTriggerEntity
ProcessPlayerNetworkComponent(IEntity entity, bool leftTrigger=false)SCR_ScenarioFrameworkTriggerEntityprotected
QueryEntitiesInside()BaseGameTriggerEntity
QueryEntityInside(notnull IEntity ent)BaseGameTriggerEntity
RemoveClassType(TypeName classType)BaseGameTriggerEntity
RemoveFilterName(string name)BaseGameTriggerEntity
RemovePrefabFilter(PrefabFilter prefabFilter)BaseGameTriggerEntity
RpcDo_PlayMusic(string sAudio)SCR_ScenarioFrameworkTriggerEntityprotected
RpcDo_StopMusic(string sAudio)SCR_ScenarioFrameworkTriggerEntityprotected
s_OnTriggerUpdatedSCR_ScenarioFrameworkTriggerEntitystatic
s_OnTriggerUpdatedPlayerNotPresentSCR_ScenarioFrameworkTriggerEntitystatic
ScriptedEntityFilterForQuery(IEntity ent)SCR_ScenarioFrameworkTriggerEntity
SetActivationCountdownTimer(float activationCountdownTimer)SCR_ScenarioFrameworkTriggerEntity
SetActivationPresence(SCR_EScenarioFrameworkTriggerActivation EActivationPresence)SCR_ScenarioFrameworkTriggerEntity
SetCountdownAudio(string sAudioName)SCR_ScenarioFrameworkTriggerEntity
SetCustomTriggerConditions(array< ref SCR_CustomTriggerConditions > triggerConditions)SCR_ScenarioFrameworkTriggerEntity
SetEnableAudio(bool enableAudio)SCR_ScenarioFrameworkTriggerEntity
SetInitSequenceDone(bool init)SCR_ScenarioFrameworkTriggerEntity
SetMinimumPlayersNeeded(float minimumPlayersNeededPercentage)SCR_ScenarioFrameworkTriggerEntity
SetNotificationEnabled(bool notificationEnabled)SCR_ScenarioFrameworkTriggerEntity
SetOnce(bool bOnce)SCR_ScenarioFrameworkTriggerEntity
SetOwnerFaction(FactionKey sFaction)SCR_ScenarioFrameworkTriggerEntity
SetPlayerActivationNotificationTitle(string sTitle)SCR_ScenarioFrameworkTriggerEntity
SetPrefabFilters(notnull array< ref SCR_ScenarioFrameworkPrefabFilter > aPrefabFilter)SCR_ScenarioFrameworkTriggerEntity
SetSearchVehicleInventory(bool search)SCR_ScenarioFrameworkTriggerEntity
SetSpecificClassName(notnull array< string > aClassName)SCR_ScenarioFrameworkTriggerEntity
SetSphereRadius(float radius)BaseGameTriggerEntity
SetTraceMask(EQueryEntitiesFlags flags)BaseGameTriggerEntity
SetTriggerConditionsStatus(bool status)SCR_ScenarioFrameworkTriggerEntity
SetUpdateRate(float updateRate)BaseGameTriggerEntity
StopMusic(string sAudio)SCR_ScenarioFrameworkTriggerEntity
UpdateTimer()SCR_ScenarioFrameworkTriggerEntityprotected