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Arma Reforger Script API
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Public Member Functions | |
| override void | SetupWaypoint (IEntity waypointEntity) |
| override void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
| override EAIWaypointCompletionType | GetWaypointCompletionType () |
| override void | SetWaypointPriorityLevel (float priority) |
| override float | GetWaypointPriorityLevel () |
| override void | SetWaypointPrefab (ResourceName prefab) |
| override ResourceName | GetWaypointPrefab () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointScripted | |
| void | SCR_ScenarioFrameworkWaypointScripted () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypoint | |
| void | SetWaypointCompletionRadius (float radius) |
| float | GetWaypointCompletionRadius () |
Public Attributes | |
| ResourceName | m_sWaypointPrefab |
| EAIWaypointCompletionType | m_eAIWaypointCompletionType |
| float | m_fPriorityLevel |
| ref SCR_AIAnimation_Base | m_AnimationClass |
| float | m_fAnimationDuration |
| ref PointInfo | m_AnimationLocalTransform |
Public Attributes inherited from SCR_ScenarioFrameworkWaypoint | |
| SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
| Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
Additional Inherited Members | |
Protected Attributes inherited from SCR_ScenarioFrameworkWaypointScripted | |
| ref array< ref SCR_AISettingBase > | m_aSettings |
| override EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointAnimation.GetWaypointCompletionType | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
| override ResourceName SCR_ScenarioFrameworkWaypointAnimation.GetWaypointPrefab | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
| override float SCR_ScenarioFrameworkWaypointAnimation.GetWaypointPriorityLevel | ( | ) |
Implements SCR_ScenarioFrameworkWaypointScripted.
| override void SCR_ScenarioFrameworkWaypointAnimation.SetupWaypoint | ( | IEntity | waypointEntity | ) |
| [in] | waypointEntity |
Implements SCR_ScenarioFrameworkWaypointScripted.
| override void SCR_ScenarioFrameworkWaypointAnimation.SetWaypointCompletionType | ( | EAIWaypointCompletionType | type | ) |
| [in] | type |
Implements SCR_ScenarioFrameworkWaypoint.
| override void SCR_ScenarioFrameworkWaypointAnimation.SetWaypointPrefab | ( | ResourceName | prefab | ) |
| [in] | prefab |
Implements SCR_ScenarioFrameworkWaypoint.
| override void SCR_ScenarioFrameworkWaypointAnimation.SetWaypointPriorityLevel | ( | float | priority | ) |
| [in] | priority |
Implements SCR_ScenarioFrameworkWaypointScripted.
| ref SCR_AIAnimation_Base SCR_ScenarioFrameworkWaypointAnimation.m_AnimationClass |
| ref PointInfo SCR_ScenarioFrameworkWaypointAnimation.m_AnimationLocalTransform |
| EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointAnimation.m_eAIWaypointCompletionType |
| float SCR_ScenarioFrameworkWaypointAnimation.m_fAnimationDuration |
| float SCR_ScenarioFrameworkWaypointAnimation.m_fPriorityLevel |
| ResourceName SCR_ScenarioFrameworkWaypointAnimation.m_sWaypointPrefab |