Arma Reforger Script API
|
Public Member Functions | |
override void | SetupWaypoint (IEntity waypointEntity) |
![]() | |
void | SCR_ScenarioFrameworkWaypointScripted () |
void | SetWaypointPriorityLevel (float priority) |
float | GetWaypointPriorityLevel () |
![]() | |
void | SetWaypointCompletionRadius (float radius) |
float | GetWaypointCompletionRadius () |
void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
EAIWaypointCompletionType | GetWaypointCompletionType () |
void | SetWaypointPrefab (ResourceName prefab) |
ResourceName | GetWaypointPrefab () |
Public Attributes | |
string | m_sEntityName |
![]() | |
SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
Additional Inherited Members | |
![]() | |
ref array< ref SCR_AISettingBase > | m_aSettings |
override void SCR_ScenarioFrameworkWaypointEntity.SetupWaypoint | ( | IEntity | waypointEntity | ) |
[in] | waypointEntity |
Implements SCR_ScenarioFrameworkWaypointScripted.
string SCR_ScenarioFrameworkWaypointEntity.m_sEntityName |