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Arma Reforger Script API
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Public Member Functions | |
| override void | SetWaypointSmartActionTag (string tag) |
| override string | GetWaypointSmartActionTag () |
| override void | SetWaypointCompletionRadius (float radius) |
| override float | GetWaypointCompletionRadius () |
| override void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
| override EAIWaypointCompletionType | GetWaypointCompletionType () |
| override void | SetWaypointPriorityLevel (float priority) |
| override float | GetWaypointPriorityLevel () |
| override void | SetWaypointPrefab (ResourceName prefab) |
| override ResourceName | GetWaypointPrefab () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointSmartAction | |
| override void | SetupWaypoint (IEntity waypointEntity) |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointScripted | |
| void | SCR_ScenarioFrameworkWaypointScripted () |
Public Attributes | |
| float | m_fCompletionRadius |
| ResourceName | m_sWaypointPrefab |
| EAIWaypointCompletionType | m_eAIWaypointCompletionType |
| float | m_fPriorityLevel |
| string | m_sSmartActionTag |
Public Attributes inherited from SCR_ScenarioFrameworkWaypointSmartAction | |
| string | m_sStaticEntityName |
Public Attributes inherited from SCR_ScenarioFrameworkWaypoint | |
| SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
| Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
Additional Inherited Members | |
Protected Attributes inherited from SCR_ScenarioFrameworkWaypointScripted | |
| ref array< ref SCR_AISettingBase > | m_aSettings |
| override float SCR_ScenarioFrameworkWaypointOpenGate.GetWaypointCompletionRadius | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
| override EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointOpenGate.GetWaypointCompletionType | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
| override ResourceName SCR_ScenarioFrameworkWaypointOpenGate.GetWaypointPrefab | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
| override float SCR_ScenarioFrameworkWaypointOpenGate.GetWaypointPriorityLevel | ( | ) |
Implements SCR_ScenarioFrameworkWaypointScripted.
| override string SCR_ScenarioFrameworkWaypointOpenGate.GetWaypointSmartActionTag | ( | ) |
Implements SCR_ScenarioFrameworkWaypointSmartAction.
| override void SCR_ScenarioFrameworkWaypointOpenGate.SetWaypointCompletionRadius | ( | float | radius | ) |
| [in] | radius |
Implements SCR_ScenarioFrameworkWaypoint.
| override void SCR_ScenarioFrameworkWaypointOpenGate.SetWaypointCompletionType | ( | EAIWaypointCompletionType | type | ) |
| [in] | type |
Implements SCR_ScenarioFrameworkWaypoint.
| override void SCR_ScenarioFrameworkWaypointOpenGate.SetWaypointPrefab | ( | ResourceName | prefab | ) |
| [in] | prefab |
Implements SCR_ScenarioFrameworkWaypoint.
| override void SCR_ScenarioFrameworkWaypointOpenGate.SetWaypointPriorityLevel | ( | float | priority | ) |
| [in] | priority |
Implements SCR_ScenarioFrameworkWaypointScripted.
| override void SCR_ScenarioFrameworkWaypointOpenGate.SetWaypointSmartActionTag | ( | string | tag | ) |
| [in] | tag |
Implements SCR_ScenarioFrameworkWaypointSmartAction.
| EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointOpenGate.m_eAIWaypointCompletionType |
| float SCR_ScenarioFrameworkWaypointOpenGate.m_fCompletionRadius |
| float SCR_ScenarioFrameworkWaypointOpenGate.m_fPriorityLevel |
| string SCR_ScenarioFrameworkWaypointOpenGate.m_sSmartActionTag |
| ResourceName SCR_ScenarioFrameworkWaypointOpenGate.m_sWaypointPrefab |