Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_ScenarioFrameworkWaypointUserAction Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkWaypointUserAction:
[legend]

Public Member Functions

override void SetWaypointSmartActionTag (string tag)
 
override string GetWaypointSmartActionTag ()
 
override void SetWaypointCompletionRadius (float radius)
 
override float GetWaypointCompletionRadius ()
 
override void SetWaypointCompletionType (EAIWaypointCompletionType type)
 
override EAIWaypointCompletionType GetWaypointCompletionType ()
 
override void SetWaypointPriorityLevel (float priority)
 
override float GetWaypointPriorityLevel ()
 
override void SetWaypointPrefab (ResourceName prefab)
 
override ResourceName GetWaypointPrefab ()
 
- Public Member Functions inherited from SCR_ScenarioFrameworkWaypointSmartAction
override void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointSmartActionTag (string tag)
 
string GetWaypointSmartActionTag ()
 
override void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointPriorityLevel (float priority)
 
float GetWaypointPriorityLevel ()
 
void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointCompletionRadius (float radius)
 
float GetWaypointCompletionRadius ()
 
void SetWaypointCompletionType (EAIWaypointCompletionType type)
 
EAIWaypointCompletionType GetWaypointCompletionType ()
 
void SetWaypointPrefab (ResourceName prefab)
 
ResourceName GetWaypointPrefab ()
 

Public Attributes

float m_fCompletionRadius
 
ResourceName m_sWaypointPrefab
 
EAIWaypointCompletionType m_eAIWaypointCompletionType
 
float m_fPriorityLevel
 
string m_sSmartActionTag
 
- Public Attributes inherited from SCR_ScenarioFrameworkWaypointSmartAction
string m_sStaticEntityName
 
- Public Attributes inherited from SCR_ScenarioFrameworkWaypoint
SCR_ScenarioFrameworkLayerBase m_SlotWaypoint
 Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes.
 

Member Function Documentation

◆ GetWaypointCompletionRadius()

override float SCR_ScenarioFrameworkWaypointUserAction.GetWaypointCompletionRadius ( )
Returns

Implements SCR_ScenarioFrameworkWaypoint.

◆ GetWaypointCompletionType()

override EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointUserAction.GetWaypointCompletionType ( )
Returns

Implements SCR_ScenarioFrameworkWaypoint.

◆ GetWaypointPrefab()

override ResourceName SCR_ScenarioFrameworkWaypointUserAction.GetWaypointPrefab ( )
Returns

Implements SCR_ScenarioFrameworkWaypoint.

◆ GetWaypointPriorityLevel()

override float SCR_ScenarioFrameworkWaypointUserAction.GetWaypointPriorityLevel ( )

◆ GetWaypointSmartActionTag()

override string SCR_ScenarioFrameworkWaypointUserAction.GetWaypointSmartActionTag ( )

◆ SetWaypointCompletionRadius()

override void SCR_ScenarioFrameworkWaypointUserAction.SetWaypointCompletionRadius ( float  radius)
Parameters
[in]radius

Implements SCR_ScenarioFrameworkWaypoint.

◆ SetWaypointCompletionType()

override void SCR_ScenarioFrameworkWaypointUserAction.SetWaypointCompletionType ( EAIWaypointCompletionType  type)
Parameters
[in]type

Implements SCR_ScenarioFrameworkWaypoint.

◆ SetWaypointPrefab()

override void SCR_ScenarioFrameworkWaypointUserAction.SetWaypointPrefab ( ResourceName  prefab)
Parameters
[in]prefab

Implements SCR_ScenarioFrameworkWaypoint.

◆ SetWaypointPriorityLevel()

override void SCR_ScenarioFrameworkWaypointUserAction.SetWaypointPriorityLevel ( float  priority)
Parameters
[in]priority

Implements SCR_ScenarioFrameworkWaypointScripted.

◆ SetWaypointSmartActionTag()

override void SCR_ScenarioFrameworkWaypointUserAction.SetWaypointSmartActionTag ( string  tag)
Parameters
[in]tag

Implements SCR_ScenarioFrameworkWaypointSmartAction.

Member Data Documentation

◆ m_eAIWaypointCompletionType

EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointUserAction.m_eAIWaypointCompletionType

◆ m_fCompletionRadius

float SCR_ScenarioFrameworkWaypointUserAction.m_fCompletionRadius

◆ m_fPriorityLevel

float SCR_ScenarioFrameworkWaypointUserAction.m_fPriorityLevel

◆ m_sSmartActionTag

string SCR_ScenarioFrameworkWaypointUserAction.m_sSmartActionTag

◆ m_sWaypointPrefab

ResourceName SCR_ScenarioFrameworkWaypointUserAction.m_sWaypointPrefab

The documentation for this interface was generated from the following file: