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SCR_ScriptedCharacterInputContext Interface Reference

Public Member Functions

IEntity GetLoiterEntity ()
 
void SetLoiteringEntity (IEntity ent)
 
void SetLoiteringEntityId (RplId id)
 
void OnRplLoad (ScriptBitReader r)
 
void OnRplSave (ScriptBitWriter w)
 

Public Attributes

int m_iLoiteringType = -1
 
bool m_bLoiteringShouldHolsterWeapon
 
bool m_bLoiteringShouldAlignCharacter
 
bool m_bLoiteringRootMotion
 
bool m_bLoiteringDisablePlayerInput
 
vector m_mLoiteringPosition [4]
 
IEntity m_loiterEntity
 
RplId m_loiterEntityRplId = RplId.Invalid()
 
ref SCR_LoiterCustomAnimData m_CustomAnimData
 

Member Function Documentation

◆ GetLoiterEntity()

IEntity SCR_ScriptedCharacterInputContext.GetLoiterEntity ( )

◆ OnRplLoad()

void SCR_ScriptedCharacterInputContext.OnRplLoad ( ScriptBitReader r)

◆ OnRplSave()

void SCR_ScriptedCharacterInputContext.OnRplSave ( ScriptBitWriter w)

◆ SetLoiteringEntity()

void SCR_ScriptedCharacterInputContext.SetLoiteringEntity ( IEntity ent)

◆ SetLoiteringEntityId()

void SCR_ScriptedCharacterInputContext.SetLoiteringEntityId ( RplId id)

Member Data Documentation

◆ m_bLoiteringDisablePlayerInput

bool SCR_ScriptedCharacterInputContext.m_bLoiteringDisablePlayerInput

◆ m_bLoiteringRootMotion

bool SCR_ScriptedCharacterInputContext.m_bLoiteringRootMotion

◆ m_bLoiteringShouldAlignCharacter

bool SCR_ScriptedCharacterInputContext.m_bLoiteringShouldAlignCharacter

◆ m_bLoiteringShouldHolsterWeapon

bool SCR_ScriptedCharacterInputContext.m_bLoiteringShouldHolsterWeapon

◆ m_CustomAnimData

ref SCR_LoiterCustomAnimData SCR_ScriptedCharacterInputContext.m_CustomAnimData

◆ m_iLoiteringType

int SCR_ScriptedCharacterInputContext.m_iLoiteringType = -1

◆ m_loiterEntity

IEntity SCR_ScriptedCharacterInputContext.m_loiterEntity

◆ m_loiterEntityRplId

RplId SCR_ScriptedCharacterInputContext.m_loiterEntityRplId = RplId.Invalid()

◆ m_mLoiteringPosition

vector SCR_ScriptedCharacterInputContext.m_mLoiteringPosition[4]

The documentation for this interface was generated from the following file: