Configurable selection menu inputs for separating menu controls actions.
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void | Init () |
| Initialization method for setting up inputs at runtime.
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Configurable selection menu inputs for separating menu controls actions.
◆ Init()
void SCR_SelectionMenuInputs.Init |
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◆ m_sBackAction
string SCR_SelectionMenuInputs.m_sBackAction |
◆ m_sContext
string SCR_SelectionMenuInputs.m_sContext |
◆ m_sPerformAction
string SCR_SelectionMenuInputs.m_sPerformAction |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SelectionMenu/SCR_SelectionMenu.c