Configurable selection menu inputs for separating menu controls actions.
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| void | Init () |
| | Initialization method for setting up inputs at runtime.
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Configurable selection menu inputs for separating menu controls actions.
◆ Init()
| void SCR_SelectionMenuInputs.Init |
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| ) |
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◆ m_sBackAction
| string SCR_SelectionMenuInputs.m_sBackAction |
◆ m_sContext
| string SCR_SelectionMenuInputs.m_sContext |
◆ m_sPerformAction
| string SCR_SelectionMenuInputs.m_sPerformAction |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SelectionMenu/SCR_SelectionMenu.c