◆ SCR_ServicePointMapDescriptorComponent()
| void SCR_ServicePointMapDescriptorComponent.SCR_ServicePointMapDescriptorComponent |
( |
IEntityComponentSource | src, |
|
|
IEntity | ent, |
|
|
IEntity | parent ) |
- Parameters
-
| [in] | src | |
| [in] | ent | |
| [in] | parent | |
◆ ~SCR_ServicePointMapDescriptorComponent()
| void SCR_ServicePointMapDescriptorComponent.~SCR_ServicePointMapDescriptorComponent |
( |
| ) |
|
◆ HideServiceHint()
| void SCR_ServicePointMapDescriptorComponent.HideServiceHint |
( |
MapItem | show | ) |
|
◆ SetParentBase()
◆ SetServiceMarker()
| void SCR_ServicePointMapDescriptorComponent.SetServiceMarker |
( |
Faction | faction = null, |
|
|
bool | visible = true ) |
◆ SetServiceMarkerActive()
| void SCR_ServicePointMapDescriptorComponent.SetServiceMarkerActive |
( |
bool | active | ) |
|
◆ SetVisible()
| void SCR_ServicePointMapDescriptorComponent.SetVisible |
( |
int | layer | ) |
|
◆ ShowServiceHint()
| void SCR_ServicePointMapDescriptorComponent.ShowServiceHint |
( |
MapItem | show | ) |
|
◆ m_Base
◆ m_sDescriptorServiceHint
| ResourceName SCR_ServicePointMapDescriptorComponent.m_sDescriptorServiceHint |
|
protected |
◆ m_sMarkerActive
| string SCR_ServicePointMapDescriptorComponent.m_sMarkerActive |
|
protected |
◆ m_sMarkerDesc
| string SCR_ServicePointMapDescriptorComponent.m_sMarkerDesc |
|
protected |
◆ m_sMarkerInactive
| string SCR_ServicePointMapDescriptorComponent.m_sMarkerInactive |
|
protected |
◆ m_sMarkerName
| string SCR_ServicePointMapDescriptorComponent.m_sMarkerName |
|
protected |
◆ m_sMarkerSmall
| string SCR_ServicePointMapDescriptorComponent.m_sMarkerSmall = "Slot_Small" |
|
protected |
◆ m_wDescriptorServiceHint
| Widget SCR_ServicePointMapDescriptorComponent.m_wDescriptorServiceHint |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Campaign/SCR_ServicePointMapDescriptorComponent.c