◆ SCR_ServicePointMapDescriptorComponent()
void SCR_ServicePointMapDescriptorComponent.SCR_ServicePointMapDescriptorComponent |
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IEntityComponentSource | src, |
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IEntity | ent, |
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IEntity | parent ) |
- Parameters
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[in] | src | |
[in] | ent | |
[in] | parent | |
◆ ~SCR_ServicePointMapDescriptorComponent()
void SCR_ServicePointMapDescriptorComponent.~SCR_ServicePointMapDescriptorComponent |
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◆ HideServiceHint()
void SCR_ServicePointMapDescriptorComponent.HideServiceHint |
( |
MapItem | show | ) |
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◆ SetParentBase()
◆ SetServiceMarker()
void SCR_ServicePointMapDescriptorComponent.SetServiceMarker |
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Faction | faction = null, |
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bool | visible = true ) |
◆ SetServiceMarkerActive()
void SCR_ServicePointMapDescriptorComponent.SetServiceMarkerActive |
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bool | active | ) |
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◆ SetVisible()
void SCR_ServicePointMapDescriptorComponent.SetVisible |
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int | layer | ) |
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◆ ShowServiceHint()
void SCR_ServicePointMapDescriptorComponent.ShowServiceHint |
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MapItem | show | ) |
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◆ m_Base
◆ m_sDescriptorServiceHint
ResourceName SCR_ServicePointMapDescriptorComponent.m_sDescriptorServiceHint |
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protected |
◆ m_sMarkerActive
string SCR_ServicePointMapDescriptorComponent.m_sMarkerActive |
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protected |
◆ m_sMarkerDesc
string SCR_ServicePointMapDescriptorComponent.m_sMarkerDesc |
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protected |
◆ m_sMarkerInactive
string SCR_ServicePointMapDescriptorComponent.m_sMarkerInactive |
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protected |
◆ m_sMarkerName
string SCR_ServicePointMapDescriptorComponent.m_sMarkerName |
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protected |
◆ m_sMarkerSmall
string SCR_ServicePointMapDescriptorComponent.m_sMarkerSmall = "Slot_Small" |
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protected |
◆ m_wDescriptorServiceHint
Widget SCR_ServicePointMapDescriptorComponent.m_wDescriptorServiceHint |
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protected |
The documentation for this interface was generated from the following file:
- Game/Campaign/SCR_ServicePointMapDescriptorComponent.c