|
| override int | GetCount () |
| | Returns the number of available elements.
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| |
| override int | GetCurrentIndex () |
| | Returns currently selected element or -1 if none.
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| |
| override void | SetIndex (int index) |
| | Set provided element as the current one.
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| |
| array< float > | ZoomsToArray () |
| | Get array of each zoom based on min-max and steps in between.
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| |
| void | InsertFov (float fov) |
| | Add new fov based on reticle range and zoom.
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| |
| int | GetStepsCount () |
| |
| void | SetCurrentFov (float fov) |
| |
| float | GetCurrentZoom () |
| |
| float | GetBaseZoom () |
| |
| override float | GetBaseFOV () |
| | Returns max field of view provided by this info.
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| |
| override bool | IsAdjusting () |
| | Returns true when current FOV of the optic does not match the target FOV.
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| |
| void | ForceUpdate (IEntity owner, BaseSightsComponent sights, float timeSlice) |
| |
| ScriptInvoker | GetEventOnZoomChanged () |
| |
| bool | SetNext (bool allowOverflow=true) |
| | Selects next available element.
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| |
| bool | SetPrevious (bool allowUnderflow=true) |
| | Selects previous available element.
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| |
| proto external float | GetFOV () |
| | Returns current field of view provided by this info.
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| |
◆ ForceUpdate()
| void SCR_SightsZoomFOVInfo.ForceUpdate |
( |
IEntity | owner, |
|
|
BaseSightsComponent | sights, |
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|
float | timeSlice ) |
◆ GetBaseFOV()
| override float SCR_SightsZoomFOVInfo.GetBaseFOV |
( |
| ) |
|
Returns max field of view provided by this info.
Assumes that first FOV is the largest one. Returns zero if FOVs array is empty.
- Returns
- Returns field of view in degrees.
Implements SCR_BaseVariableSightsFOVInfo.
◆ GetBaseZoom()
| float SCR_SightsZoomFOVInfo.GetBaseZoom |
( |
| ) |
|
◆ GetCount()
| override int SCR_SightsZoomFOVInfo.GetCount |
( |
| ) |
|
◆ GetCurrentFOV()
| override float SCR_SightsZoomFOVInfo.GetCurrentFOV |
( |
| ) |
|
|
protected |
Returns current field of view provided by this info.
- Returns
- Returns field of view in degrees.
Implements ScriptedSightsFOVInfo.
◆ GetCurrentIndex()
| override int SCR_SightsZoomFOVInfo.GetCurrentIndex |
( |
| ) |
|
◆ GetCurrentZoom()
| float SCR_SightsZoomFOVInfo.GetCurrentZoom |
( |
| ) |
|
◆ GetEventOnZoomChanged()
| ScriptInvoker SCR_SightsZoomFOVInfo.GetEventOnZoomChanged |
( |
| ) |
|
◆ GetStepsCount()
| int SCR_SightsZoomFOVInfo.GetStepsCount |
( |
| ) |
|
◆ GetZoom()
| float SCR_SightsZoomFOVInfo.GetZoom |
( |
int | i, |
|
|
int | count ) |
|
protected |
◆ InsertFov()
| void SCR_SightsZoomFOVInfo.InsertFov |
( |
float | fov | ) |
|
Add new fov based on reticle range and zoom.
◆ InvokeOnZoomChanged()
| void SCR_SightsZoomFOVInfo.InvokeOnZoomChanged |
( |
float | zoom, |
|
|
float | fov ) |
|
protected |
◆ IsAdjusting()
| override bool SCR_SightsZoomFOVInfo.IsAdjusting |
( |
| ) |
|
◆ OnInit()
Called on initialization.
- Parameters
-
| owner | Parent entity. |
| sights | Parent sights component. |
Implements ScriptedSightsFOVInfo.
◆ OnUpdate()
| override void SCR_SightsZoomFOVInfo.OnUpdate |
( |
IEntity | owner, |
|
|
BaseSightsComponent | sights, |
|
|
float | timeSlice ) |
|
protected |
Called every frame when active to update current state.
- Parameters
-
| owner | Parent weapon entity. |
| sights | Parent sights component. |
| timeSlice | Delta of time since last update. |
Implements ScriptedSightsFOVInfo.
◆ SetCurrentFov()
| void SCR_SightsZoomFOVInfo.SetCurrentFov |
( |
float | fov | ) |
|
◆ SetIndex()
| override void SCR_SightsZoomFOVInfo.SetIndex |
( |
int | index | ) |
|
◆ ZoomsToArray()
| array< float > SCR_SightsZoomFOVInfo.ZoomsToArray |
( |
| ) |
|
Get array of each zoom based on min-max and steps in between.
◆ event_OnZoomChanged
| ref ScriptInvoker<float, float> SCR_SightsZoomFOVInfo.event_OnZoomChanged |
|
protected |
◆ m_aFOVs
| ref array<float> SCR_SightsZoomFOVInfo.m_aFOVs = new array<float> |
|
protected |
◆ m_fBaseZoom
| float SCR_SightsZoomFOVInfo.m_fBaseZoom |
|
protected |
◆ m_fCurrentFOV
| float SCR_SightsZoomFOVInfo.m_fCurrentFOV |
|
protected |
Immediate field of view value.
◆ m_fInterpolationSpeed
| float SCR_SightsZoomFOVInfo.m_fInterpolationSpeed |
|
protected |
◆ m_fStepZoomSize
| float SCR_SightsZoomFOVInfo.m_fStepZoomSize |
|
protected |
◆ m_fZoomMax
| float SCR_SightsZoomFOVInfo.m_fZoomMax |
|
protected |
◆ m_iCurrentIndex
| int SCR_SightsZoomFOVInfo.m_iCurrentIndex = 0 |
|
protected |
Currently selected FOV or 0 (as base fov) if none.
◆ m_iStepsCount
| int SCR_SightsZoomFOVInfo.m_iStepsCount = 1 |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Weapon/Sights/SightsFOVInfo/SCR_SightsZoomFOVInfo.c