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ref ScriptInvoker | m_OnClick = new ScriptInvoker |
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◆ FindComponent()
◆ FindComponentInHierarchy()
◆ HandlerAttached()
override void SCR_SimpleWarningComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ ResetWarning()
void SCR_SimpleWarningComponent.ResetWarning |
( |
| ) |
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◆ ResetWarningColor()
void SCR_SimpleWarningComponent.ResetWarningColor |
( |
| ) |
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◆ SetIconVisible()
void SCR_SimpleWarningComponent.SetIconVisible |
( |
bool |
visible, |
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|
bool |
preserveSpace = false |
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) |
| |
◆ SetWarning()
void SCR_SimpleWarningComponent.SetWarning |
( |
string |
text, |
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|
string |
iconName, |
|
|
ResourceName |
imageset = string::Empty |
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) |
| |
◆ SetWarningColor()
void SCR_SimpleWarningComponent.SetWarningColor |
( |
Color |
color, |
|
|
Color |
textColor |
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) |
| |
◆ SetWarningVisible()
void SCR_SimpleWarningComponent.SetWarningVisible |
( |
bool |
visible, |
|
|
bool |
preserveSpace = true |
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) |
| |
◆ m_Color
ref Color SCR_SimpleWarningComponent.m_Color |
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protected |
◆ m_sIconName
string SCR_SimpleWarningComponent.m_sIconName |
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protected |
◆ m_sWarning
string SCR_SimpleWarningComponent.m_sWarning |
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protected |
◆ m_TextColor
ref Color SCR_SimpleWarningComponent.m_TextColor |
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protected |
◆ m_wWarning
TextWidget SCR_SimpleWarningComponent.m_wWarning |
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protected |
◆ m_wWarningImage
ImageWidget SCR_SimpleWarningComponent.m_wWarningImage |
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protected |
◆ m_wWarningImageSize
SizeLayoutWidget SCR_SimpleWarningComponent.m_wWarningImageSize |
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protected |
◆ m_wWarningWrapper
Widget SCR_SimpleWarningComponent.m_wWarningWrapper |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/Common/SCR_SimpleWarningComponent.c