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override void | HandlerAttached (Widget w) |
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override void | ResetWarningColor () |
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override void | SetWarning (string text, string iconName, ResourceName imageset=string.Empty) |
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void | SetIconButtonEnabled (bool enabled) |
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void | SetBlurUnderneath (bool blur) |
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ScriptInvokerScriptedWidgetComponent | GetOnWarningIconButtonClicked () |
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override void | HandlerAttached (Widget w) |
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void | ResetWarning () |
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void | ResetWarningColor () |
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void | SetWarning (string text, string iconName, ResourceName imageset=string.Empty) |
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void | SetWarningColor (Color color, Color textColor) |
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void | SetWarningVisible (bool visible, bool preserveSpace=true) |
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void | SetIconVisible (bool visible, bool preserveSpace=false) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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Widget | GetRootWidget () |
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bool | IsVisible () |
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ref ScriptInvoker | m_OnClick = new ScriptInvoker |
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◆ FindComponent()
◆ FindComponentInHierarchy()
◆ GetOnWarningIconButtonClicked()
ScriptInvokerScriptedWidgetComponent SCR_SimpleWarningOverlayComponent.GetOnWarningIconButtonClicked |
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| ) |
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◆ HandlerAttached()
override void SCR_SimpleWarningOverlayComponent.HandlerAttached |
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Widget |
w | ) |
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◆ OnWarningIconButtonClicked()
void SCR_SimpleWarningOverlayComponent.OnWarningIconButtonClicked |
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| ) |
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◆ ResetWarningColor()
override void SCR_SimpleWarningOverlayComponent.ResetWarningColor |
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◆ SetBlurUnderneath()
void SCR_SimpleWarningOverlayComponent.SetBlurUnderneath |
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bool |
blur | ) |
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◆ SetIconButtonEnabled()
void SCR_SimpleWarningOverlayComponent.SetIconButtonEnabled |
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bool |
enabled | ) |
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◆ SetWarning()
override void SCR_SimpleWarningOverlayComponent.SetWarning |
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string |
text, |
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string |
iconName, |
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ResourceName |
imageset = string::Empty |
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) |
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◆ m_bBlurBackground
bool SCR_SimpleWarningOverlayComponent.m_bBlurBackground |
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◆ m_bEnableIconButton
bool SCR_SimpleWarningOverlayComponent.m_bEnableIconButton |
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◆ m_bShowDarkeningBackground
bool SCR_SimpleWarningOverlayComponent.m_bShowDarkeningBackground |
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◆ m_bShowIconGlow
bool SCR_SimpleWarningOverlayComponent.m_bShowIconGlow |
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◆ m_bShowTextBackground
bool SCR_SimpleWarningOverlayComponent.m_bShowTextBackground |
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◆ m_fIconSize
float SCR_SimpleWarningOverlayComponent.m_fIconSize |
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◆ m_fIconSizeHoveredMultiplier
float SCR_SimpleWarningOverlayComponent.m_fIconSizeHoveredMultiplier |
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◆ m_iNakedTextTopPadding
int SCR_SimpleWarningOverlayComponent.m_iNakedTextTopPadding |
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◆ m_NakedTextColor
ref Color SCR_SimpleWarningOverlayComponent.m_NakedTextColor |
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◆ m_OnWarningIconButtonClicked
ref ScriptInvokerScriptedWidgetComponent SCR_SimpleWarningOverlayComponent.m_OnWarningIconButtonClicked = new ScriptInvokerScriptedWidgetComponent() |
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◆ m_vWarningPositionOffset
vector SCR_SimpleWarningOverlayComponent.m_vWarningPositionOffset |
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◆ m_WarningIconButton
◆ m_wTextBackground
SmartPanelWidget SCR_SimpleWarningOverlayComponent.m_wTextBackground |
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◆ m_wWarningImageGlow
ImageWidget SCR_SimpleWarningOverlayComponent.m_wWarningImageGlow |
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◆ m_wWarningImageOverlay
Widget SCR_SimpleWarningOverlayComponent.m_wWarningImageOverlay |
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◆ m_wWarningOuterBackground
ImageWidget SCR_SimpleWarningOverlayComponent.m_wWarningOuterBackground |
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◆ m_wWarningOuterBlur
BlurWidget SCR_SimpleWarningOverlayComponent.m_wWarningOuterBlur |
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◆ m_wWarningTextSize
SizeLayoutWidget SCR_SimpleWarningOverlayComponent.m_wWarningTextSize |
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◆ m_wWarningVerticalLayout
Widget SCR_SimpleWarningOverlayComponent.m_wWarningVerticalLayout |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/Common/SCR_SimpleWarningOverlayComponent.c