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Arma Reforger Script API
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Public Member Functions | |
| override void | GetSoundTypeAndPosition (SCR_RandomPositionalSounds randomPositionaSounds, vector cameraPosition, float spawnDistance, out int soundType, out vector position) |
Public Member Functions inherited from SCR_PositionSoundGroup | |
| vector | GenerateRandomPositionLocal (float spawnDistance) |
Additional Inherited Members | |
Public Attributes inherited from SCR_SoundGroup | |
| string | m_sSoundEvent |
| ref array< ref SCR_SoundType > | m_aSoundType |
Protected Member Functions inherited from SCR_SoundGroup | |
| float | GetWaterSurfaceY (ChimeraWorld world, vector worldPos, out EWaterSurfaceType waterSurfaceType, out float lakeArea) |
Protected Attributes inherited from SCR_PositionSoundGroup | |
| int | m_iAngleOffset |
Static Protected Attributes inherited from SCR_PositionSoundGroup | |
| const int | LAKE_AREA_LIMIT = 100000 |
| override void SCR_SoundMapSoundGroup.GetSoundTypeAndPosition | ( | SCR_RandomPositionalSounds | randomPositionaSounds, |
| vector | cameraPosition, | ||
| float | spawnDistance, | ||
| out int | soundType, | ||
| out vector | position ) |
| [in] | randomPositionaSounds | |
| [in] | cameraPosition | |
| [in] | spawnDistance | |
| [out] | soundType | |
| [out] | position |
Implements SCR_SoundGroup.