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Arma Reforger Script API
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Public Member Functions | |
| override bool | CanBeShown (SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition, int flags) |
| Helper function for actions that should be performed on multiple entities, avoids having foreach loops in each subclass. | |
| override bool | CanBePerformed (SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition, int flags) |
| override void | Perform (SCR_EditableEntityComponent hoveredEntity, notnull set< SCR_EditableEntityComponent > selectedEntities, vector cursorWorldPosition, int flags, int param=-1) |
| Perform action. | |
| override void | Perform (SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition) |
| Perform function for each selected entity. | |
Public Member Functions inherited from SCR_SelectedEntitiesContextAction | |
| override bool | CanBeShown (SCR_EditableEntityComponent hoveredEntity, notnull set< SCR_EditableEntityComponent > selectedEntities, vector cursorWorldPosition, int flags) |
| Determine if action can be shown with passed hovered entity and selected entitites. | |
| override bool | CanBePerformed (SCR_EditableEntityComponent hoveredEntity, notnull set< SCR_EditableEntityComponent > selectedEntities, vector cursorWorldPosition, int flags) |
| Determine if action can be performed with passed hovered entity and selected entitites. | |
| override void | PerformOwner (SCR_EditableEntityComponent hoveredEntity, notnull set< SCR_EditableEntityComponent > selectedEntities, vector cursorWorldPosition, int flags, int param=-1) |
| bool | InitPerform () |
| Helper function to execute code before performing the action on all entities, called only once (eg. | |
| void | PerformOwner (SCR_EditableEntityComponent selectedEntity, vector cursorWorldPosition) |
| Perform function for each selected entity, executed on owner, player that executed the action. | |
Public Member Functions inherited from SCR_BaseContextAction | |
| override bool | IsServer () |
| Should action be sent to server. | |
Public Member Functions inherited from SCR_BaseEditorAction | |
| bool | IsEnabled () |
| SCR_UIInfo | GetInfo () |
| EEditorActionType | GetActionType () |
| EEditorActionGroup | GetActionGroup () |
| string | GetShortcut () |
| Get action shortcut that triggers this action. | |
| void | SetShortcutRef (string shortcutRef) |
| Set shortcut reference - it's shown in GUI, but not actually listened to. | |
| int | GetOrder () |
| Get order of this entity, can be any integer value including negative. | |
| int | GetParam () |
| Get custom param which can be used to pass extra information to performed action. | |
| array< ref SCR_BaseEditorEffect > | GetEffects () |
| Get effects tied to the action. | |
| void | AddShortcut (SCR_BaseActionsEditorComponent actionsManager) |
| void | RemoveShortcut () |
| bool | CheckAndSetCooldown () |
| Check if action is on cooldown and if not set action on cooldown The cooldown will never be set if cooldownTime is equal or less than 0. | |
| bool | IsOnCooldown () |
| Check if action is on cooldown. | |
| void | ~SCR_BaseEditorAction () |
Protected Member Functions | |
| void | SpawnNextOccupantsInEntity (SCR_BaseCompartmentManagerComponent compartmentManager=null, array< IEntity > spawnedCharacters=null, bool wasCanceled=false) |
| void | SetSpawningDone () |
Protected Member Functions inherited from SCR_BaseEditorAction | |
| void | OnShortcut () |
| void | ActivateCooldown () |
| void | UpdateCooldown () |
| void | OnCooldownDone () |
Protected Attributes | |
| ref array< ECompartmentType > | m_aCompartmentsTypes |
| ref map< SCR_BaseCompartmentManagerComponent, SCR_EditableVehicleComponent > | m_VehiclesToOccupyQueue = new map<SCR_BaseCompartmentManagerComponent, SCR_EditableVehicleComponent>() |
| bool | m_bHasSendNotEnoughBudgetNotification = false |
| bool | m_bIsSpawningOccupants = false |
Protected Attributes inherited from SCR_BaseEditorAction | |
| bool | m_bEnabled |
| ref SCR_UIInfo | m_Info |
| EEditorActionType | m_ActionType |
| EEditorActionGroup | m_ActionGroup |
| int | m_iOrder |
| string | m_sShortcut |
| bool | m_bEnableShortcutLogics |
| ref array< ref SCR_BaseEditorEffect > | m_Effects |
| SCR_BaseActionsEditorComponent | m_ActionsManager |
| string | m_sShortcutRef |
| float | m_fCooldownTime |
| float | m_fCurrentCooldownTime |
| float | m_fCooldownUpdateFreq = 50 |
| bool | m_bShowOnCooldownNotification |
| bool | m_bIsOnCooldown |
| override bool SCR_SpawnOccupantsContextAction.CanBePerformed | ( | SCR_EditableEntityComponent | selectedEntity, |
| vector | cursorWorldPosition, | ||
| int | flags ) |
Implements SCR_SelectedEntitiesContextAction.
| override bool SCR_SpawnOccupantsContextAction.CanBeShown | ( | SCR_EditableEntityComponent | selectedEntity, |
| vector | cursorWorldPosition, | ||
| int | flags ) |
Helper function for actions that should be performed on multiple entities, avoids having foreach loops in each subclass.
| selectedEntity | Current selectedEntities iteration |
Implements SCR_SelectedEntitiesContextAction.
| override void SCR_SpawnOccupantsContextAction.Perform | ( | SCR_EditableEntityComponent | hoveredEntity, |
| notnull set< SCR_EditableEntityComponent > | selectedEntities, | ||
| vector | cursorWorldPosition, | ||
| int | flags, | ||
| int | param = -1 ) |
Perform action.
Implements SCR_SelectedEntitiesContextAction.
| override void SCR_SpawnOccupantsContextAction.Perform | ( | SCR_EditableEntityComponent | selectedEntity, |
| vector | cursorWorldPosition ) |
Perform function for each selected entity.
| selectedEntity | Current selectedEntities iteration |
| cursorWorldPosition | Cursor world position |
Implements SCR_SelectedEntitiesContextAction.
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