Arma Reforger Script API
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Public Member Functions | Static Public Member Functions | Static Public Attributes | List of all members
SCR_SpawnPreload Interface Reference
Inheritance diagram for SCR_SpawnPreload:
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Public Member Functions

void SCR_SpawnPreload ()
 
void ~SCR_SpawnPreload ()
 
- Public Member Functions inherited from SimplePreload
void SimplePreload ()
 
void ~SimplePreload ()
 
bool Update (float timeSlice)
 

Static Public Member Functions

static SCR_SpawnPreload PreloadSpawnPosition (vector position, float radius=500)
 
- Static Public Member Functions inherited from SimplePreload
static SimplePreload Preload (vector position, float radius=500, int max_duration_ms=20000)
 

Static Public Attributes

static const int MAX_DURATION_MS = 10000
 
- Static Public Attributes inherited from SimplePreload
static const int PRELOAD_FRAME_TIME_MS = 100
 
static const int MIN_DURATION_MS = 1000
 

Additional Inherited Members

- Public Attributes inherited from SimplePreload
ref LoadingAnim m_LoadingAnim
 
vector m_Position
 
float m_fDuration
 
int m_iMaxDuration
 

Constructor & Destructor Documentation

◆ SCR_SpawnPreload()

void SCR_SpawnPreload.SCR_SpawnPreload ( )

◆ ~SCR_SpawnPreload()

void SCR_SpawnPreload.~SCR_SpawnPreload ( )

Member Function Documentation

◆ PreloadSpawnPosition()

static SCR_SpawnPreload SCR_SpawnPreload.PreloadSpawnPosition ( vector  position,
float  radius = 500 
)
static

Member Data Documentation

◆ MAX_DURATION_MS

const int SCR_SpawnPreload.MAX_DURATION_MS = 10000
static

The documentation for this interface was generated from the following file: