◆ AddSuppressActivity()
void SCR_SuppressWaypointState.AddSuppressActivity |
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◆ OnDeselected()
override void SCR_SuppressWaypointState.OnDeselected |
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Called when group deselects the waypoint as current, also including completion or removal.
Can be overridden in inherited class. Don't forget to call OnDeselected of base class.
Implements SCR_AIWaypointState.
◆ OnSelected()
override void SCR_SuppressWaypointState.OnSelected |
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Called when group selects the waypoint as current.
Can be overridden in inherited class. Don't forget to call OnSelected of base class.
Implements SCR_AIWaypointState.
◆ OnWaypointPropertiesChanged()
void SCR_SuppressWaypointState.OnWaypointPropertiesChanged |
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◆ TryCancelSuppressActivity()
void SCR_SuppressWaypointState.TryCancelSuppressActivity |
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◆ m_SuppressActivity
The documentation for this interface was generated from the following file:
- Game/AI/Group/SCR_SuppressWaypoint.c