◆ OnDelivery()
| override void SCR_TaskRadioMsg.OnDelivery |
( |
BaseTransceiver | receiver, |
|
|
int | freq, |
|
|
float | quality ) |
◆ SetBaseCallsign()
| void SCR_TaskRadioMsg.SetBaseCallsign |
( |
int | callsign | ) |
|
◆ SetCalledGroupId()
| void SCR_TaskRadioMsg.SetCalledGroupId |
( |
int | groupId | ) |
|
◆ SetCallerGroupId()
| void SCR_TaskRadioMsg.SetCallerGroupId |
( |
int | groupId | ) |
|
◆ SetCallerPlayerId()
| void SCR_TaskRadioMsg.SetCallerPlayerId |
( |
int | callerPlayerId | ) |
|
◆ SetFaction()
| void SCR_TaskRadioMsg.SetFaction |
( |
SCR_Faction | faction | ) |
|
◆ SetFactionId()
| void SCR_TaskRadioMsg.SetFactionId |
( |
int | factionId | ) |
|
◆ SetGrid()
| void SCR_TaskRadioMsg.SetGrid |
( |
int | grid | ) |
|
◆ SetTaskNotification()
| void SCR_TaskRadioMsg.SetTaskNotification |
( |
SCR_ETaskNotification | type, |
|
|
SCR_ETaskNotificationMsg | msg ) |
◆ SetTaskNotificationData()
◆ SetTaskPosition()
| void SCR_TaskRadioMsg.SetTaskPosition |
( |
vector | taskPosition | ) |
|
◆ m_Data
◆ m_eTaskNotificationMsg
| SCR_ETaskNotificationMsg SCR_TaskRadioMsg.m_eTaskNotificationMsg |
|
protected |
◆ m_eTaskNotificationType
| SCR_ETaskNotification SCR_TaskRadioMsg.m_eTaskNotificationType |
|
protected |
◆ m_Faction
◆ m_iBaseCallsign
◆ m_iCalledGroupId
| int SCR_TaskRadioMsg.m_iCalledGroupId |
|
protected |
◆ m_iCallerGroupId
| int SCR_TaskRadioMsg.m_iCallerGroupId |
|
protected |
◆ m_iCallerPlayerId
| int SCR_TaskRadioMsg.m_iCallerPlayerId |
|
protected |
◆ m_iFactionId
| int SCR_TaskRadioMsg.m_iFactionId |
|
protected |
◆ m_iGrid
| int SCR_TaskRadioMsg.m_iGrid |
|
protected |
◆ m_vTaskPosition
| vector SCR_TaskRadioMsg.m_vTaskPosition |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Tasks/Notifications/SCR_TaskRadioMsg.c