Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_TutorialLogic_VehicleMaintenance Interface Reference
Inheritance diagram for SCR_TutorialLogic_VehicleMaintenance:
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Public Member Functions

override void OnCourseStart ()
 Called from SCR_TutorialGamemodeComponent on Start of respective course.
 
override void OnCourseEnd ()
 Called from SCR_TutorialGamemodeComponent on End of respective course.
 
void MoveIntoStorage (string entityName)
 
void PrepareSupplies ()
 
void DamageVehicle ()
 
void OnInputChanged (bool gamepad)
 
void OnCourseStart ()
 Called from SCR_TutorialGamemodeComponent on Start of respective course.
 
void OnCourseEnd ()
 Called from SCR_TutorialGamemodeComponent on End of respective course.
 

Protected Member Functions

void IsVehicleDrowned ()
 

Protected Attributes

VehicleControllerComponent vehicleController
 

Member Function Documentation

◆ DamageVehicle()

void SCR_TutorialLogic_VehicleMaintenance.DamageVehicle ( )

◆ IsVehicleDrowned()

void SCR_TutorialLogic_VehicleMaintenance.IsVehicleDrowned ( )
protected

◆ MoveIntoStorage()

void SCR_TutorialLogic_VehicleMaintenance.MoveIntoStorage ( string  entityName)

◆ OnCourseEnd()

override void SCR_TutorialLogic_VehicleMaintenance.OnCourseEnd ( )

Called from SCR_TutorialGamemodeComponent on End of respective course.

Implements SCR_BaseTutorialCourseLogic.

◆ OnCourseStart()

override void SCR_TutorialLogic_VehicleMaintenance.OnCourseStart ( )

Called from SCR_TutorialGamemodeComponent on Start of respective course.

Implements SCR_BaseTutorialCourseLogic.

◆ OnInputChanged()

void SCR_TutorialLogic_VehicleMaintenance.OnInputChanged ( bool  gamepad)

◆ PrepareSupplies()

void SCR_TutorialLogic_VehicleMaintenance.PrepareSupplies ( )

Member Data Documentation

◆ vehicleController

VehicleControllerComponent SCR_TutorialLogic_VehicleMaintenance.vehicleController
protected

The documentation for this interface was generated from the following file: