◆ CheckCondition()
| override bool SCR_VehicleOperabilityCheck.CheckCondition |
( |
Vehicle | vehicle | ) |
|
Checks if provided Vehicle object is not null.
- Parameters
-
| [in] | vehicle | inspected by method to determine if it is valid for further processing. |
- Returns
- true if vehicle is not null, false otherwise.
Implements SCR_VehicleConditionCheck.
◆ IsVehicleOperable()
| bool SCR_VehicleOperabilityCheck.IsVehicleOperable |
( |
notnull Vehicle | vehicle | ) |
|
|
protected |
◆ m_VehicleBuoyancy
The documentation for this interface was generated from the following file:
- Game/TaskSolver/VehicleCondition/SCR_VehicleOperabilityCheck.c