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Arma Reforger Script API
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Public Member Functions | |
| ScriptInvoker | GetOnPhysicsActive () |
| override void | EOnPhysicsActive (IEntity owner, bool activeState) |
| Faction | GetFaction () |
| SCR_VehicleFactionAffiliationComponent | GetFactionAffiliation () |
| Faction | GetDefaultFaction () |
| bool | IsOccupied () |
| VehicleControllerComponent | GetVehicleController () |
| Get vehicle controller. | |
| PilotCompartmentSlot | GetPilotCompartmentSlot () |
| Get primary pilot compartment slot. | |
| IEntity | GetPilot () |
| SCR_ResourceComponent | GetResourceComponent () |
| void | UpdateResourceComponent () |
| override array< ref WB_UIMenuItem > | _WB_GetContextMenuItems () |
| override void | _WB_OnContextMenu (int id) |
| void | Vehicle (IEntitySource src, IEntity parent) |
| override void | EOnInit (IEntity owner) |
Public Member Functions inherited from BaseVehicle | |
| proto external SCR_DamageManagerComponent | GetDamageManager () |
| proto external void | SetWreckModel (ResourceName newModel) |
| Sets the wreck model of the vehicle. | |
| proto external bool | IsAccessible () |
| Returns true if the vehicle is not upside down. | |
Public Member Functions inherited from BaseGameEntity | |
| proto external void | Teleport (vector mat[4]) |
| Teleport the entity to a coordinate. | |
| proto external RplComponent | GetRplComponent () |
| Returns the replication component associated to this entity. | |
Public Attributes | |
| EVehicleType | m_eVehicleType |
| SCR_VehicleFactionAffiliationComponent | m_pFactionComponent |
| SCR_VehiclePerceivableComponent | m_pPerceivableComponent |
Protected Attributes | |
| ref ScriptInvoker< IEntity, bool > | m_OnPhysicsActive |
| VehicleControllerComponent | m_VehicleController |
| SCR_ResourceComponent | m_ResourceComponent |
| void Vehicle.Vehicle | ( | IEntitySource | src, |
| IEntity | parent ) |
| [in] | src | |
| [in] | parent |
| override array< ref WB_UIMenuItem > Vehicle._WB_GetContextMenuItems | ( | ) |
| override void Vehicle._WB_OnContextMenu | ( | int | id | ) |
| override void Vehicle.EOnInit | ( | IEntity | owner | ) |
| override void Vehicle.EOnPhysicsActive | ( | IEntity | owner, |
| bool | activeState ) |
| Faction Vehicle.GetDefaultFaction | ( | ) |
| Faction Vehicle.GetFaction | ( | ) |
| SCR_VehicleFactionAffiliationComponent Vehicle.GetFactionAffiliation | ( | ) |
| ScriptInvoker Vehicle.GetOnPhysicsActive | ( | ) |
| IEntity Vehicle.GetPilot | ( | ) |
| PilotCompartmentSlot Vehicle.GetPilotCompartmentSlot | ( | ) |
Get primary pilot compartment slot.
| SCR_ResourceComponent Vehicle.GetResourceComponent | ( | ) |
| VehicleControllerComponent Vehicle.GetVehicleController | ( | ) |
Get vehicle controller.
| bool Vehicle.IsOccupied | ( | ) |
| void Vehicle.UpdateResourceComponent | ( | ) |
| EVehicleType Vehicle.m_eVehicleType |
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| SCR_VehicleFactionAffiliationComponent Vehicle.m_pFactionComponent |
| SCR_VehiclePerceivableComponent Vehicle.m_pPerceivableComponent |
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