Arma Reforger Script API
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Public Member Functions | |
ScriptInvoker | GetOnPhysicsActive () |
override void | EOnPhysicsActive (IEntity owner, bool activeState) |
Faction | GetFaction () |
SCR_VehicleFactionAffiliationComponent | GetFactionAffiliation () |
Faction | GetDefaultFaction () |
bool | IsOccupied () |
VehicleControllerComponent | GetVehicleController () |
Get vehicle controller. | |
PilotCompartmentSlot | GetPilotCompartmentSlot () |
Get primary pilot compartment slot. | |
IEntity | GetPilot () |
SCR_ResourceComponent | GetResourceComponent () |
void | UpdateResourceComponent () |
void | Vehicle (IEntitySource src, IEntity parent) |
override void | EOnInit (IEntity owner) |
Public Member Functions inherited from BaseVehicle | |
proto external SCR_DamageManagerComponent | GetDamageManager () |
proto external void | SetWreckModel (ResourceName newModel) |
Sets the wreck model of the vehicle. | |
proto external bool | IsAccessible () |
Returns true if the vehicle is not upside down. | |
Public Member Functions inherited from BaseGameEntity | |
proto external void | Teleport (vector mat[4]) |
Teleport the entity to a coordinate. | |
proto external RplComponent | GetRplComponent () |
Returns the replication component associated to this entity. | |
Public Attributes | |
EVehicleType | m_eVehicleType |
SCR_VehicleFactionAffiliationComponent | m_pFactionComponent |
Protected Attributes | |
ref ScriptInvoker< IEntity, bool > | m_OnPhysicsActive |
VehicleControllerComponent | m_VehicleController |
SCR_ResourceComponent | m_ResourceComponent |
void Vehicle.Vehicle | ( | IEntitySource | src, |
IEntity | parent | ||
) |
[in] | src | |
[in] | parent |
override void Vehicle.EOnInit | ( | IEntity | owner | ) |
override void Vehicle.EOnPhysicsActive | ( | IEntity | owner, |
bool | activeState | ||
) |
Faction Vehicle.GetDefaultFaction | ( | ) |
Faction Vehicle.GetFaction | ( | ) |
SCR_VehicleFactionAffiliationComponent Vehicle.GetFactionAffiliation | ( | ) |
ScriptInvoker Vehicle.GetOnPhysicsActive | ( | ) |
IEntity Vehicle.GetPilot | ( | ) |
PilotCompartmentSlot Vehicle.GetPilotCompartmentSlot | ( | ) |
Get primary pilot compartment slot.
SCR_ResourceComponent Vehicle.GetResourceComponent | ( | ) |
VehicleControllerComponent Vehicle.GetVehicleController | ( | ) |
Get vehicle controller.
bool Vehicle.IsOccupied | ( | ) |
void Vehicle.UpdateResourceComponent | ( | ) |
EVehicleType Vehicle.m_eVehicleType |
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protected |
SCR_VehicleFactionAffiliationComponent Vehicle.m_pFactionComponent |
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protected |
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protected |