◆ IsPlayerListMenu()
bool SCR_VoteGameMasterCondition.IsPlayerListMenu |
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◆ OnExitCondition()
override void SCR_VoteGameMasterCondition.OnExitCondition |
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Managed | owner | ) |
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◆ OnInitCondition()
override void SCR_VoteGameMasterCondition.OnInitCondition |
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Managed | owner | ) |
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◆ OnPlayerListMenu()
void SCR_VoteGameMasterCondition.OnPlayerListMenu |
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bool | isOpened | ) |
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◆ OnVoteLocal()
void SCR_VoteGameMasterCondition.OnVoteLocal |
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EVotingType | type, |
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int | value ) |
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◆ OnVotingEnd()
void SCR_VoteGameMasterCondition.OnVotingEnd |
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EVotingType | type, |
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int | value, |
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int | winner ) |
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◆ OnVotingStart()
void SCR_VoteGameMasterCondition.OnVotingStart |
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EVotingType | type, |
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int | value ) |
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◆ m_bShowInPlayerList
bool SCR_VoteGameMasterCondition.m_bShowInPlayerList |
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◆ m_Type
EVotingType SCR_VoteGameMasterCondition.m_Type |
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The documentation for this interface was generated from the following file:
- Game/Components/Hints/HintConditions/SCR_VoteHintCondition.c