◆ HandlerAttachedScripted()
override void SCR_WaypointLinesEditorUIComponent.HandlerAttachedScripted |
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Widget | w | ) |
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Event called when subcomponent is initialized.
Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.
- Parameters
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Implements MenuRootSubComponent.
◆ HandlerDeattached()
override void SCR_WaypointLinesEditorUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ OnChanged()
◆ OnMenuUpdate()
void SCR_WaypointLinesEditorUIComponent.OnMenuUpdate |
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float | timeSlice | ) |
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protected |
◆ m_Groups
◆ m_iLineColorPacked
int SCR_WaypointLinesEditorUIComponent.m_iLineColorPacked |
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protected |
◆ m_LineColor
ref Color SCR_WaypointLinesEditorUIComponent.m_LineColor |
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protected |
◆ m_ShapeFlags
ShapeFlags SCR_WaypointLinesEditorUIComponent.m_ShapeFlags |
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protected |
◆ m_States
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/EditableEntityFilters/SCR_WaypointLinesEditorUIComponent.c