Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_WelcomeScreenMissionObjectivesContent Interface Reference

Class handling mission objectives content. More...

Inheritance diagram for SCR_WelcomeScreenMissionObjectivesContent:
[legend]

Public Member Functions

override void InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton)
 Initialises content for given column.
 
int GetMissionObjectives (out array< ref SCR_WelcomeScreenMissionObjectives > missionObjectives)
 Get mission objectives.
 
string GetTitleText ()
 
string GetBottomTitleText ()
 
- Public Member Functions inherited from SCR_WelcomeScreenBaseContent
void InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton)
 Initialises content for given column.
 
void ToggleInteractions (bool enabled)
 Toggles whether or not this content is interactive.
 
string GetContentName ()
 
bool GetIsInteractible ()
 Get if it is interactible.
 

Protected Member Functions

void FillMissionObjectivesWidget (Widget content)
 Fills content widget with mission objectives.
 

Protected Attributes

string m_sTitleText
 
ref array< ref SCR_WelcomeScreenMissionObjectivesm_aMissionObjectives
 
string m_sBottomTitleText
 
Widget m_wMissionObjectivesWidget
 
int m_iObjectivesCount
 
ResourceName m_sMissionObjectivesColumnLayout
 
ResourceName m_sMissionObjectiveLayout
 
- Protected Attributes inherited from SCR_WelcomeScreenBaseContent
bool m_bIsInteractible
 
string m_sContentName
 

Detailed Description

Class handling mission objectives content.

Member Function Documentation

◆ FillMissionObjectivesWidget()

void SCR_WelcomeScreenMissionObjectivesContent.FillMissionObjectivesWidget ( Widget  content)
protected

Fills content widget with mission objectives.

Parameters
[in]content

◆ GetBottomTitleText()

string SCR_WelcomeScreenMissionObjectivesContent.GetBottomTitleText ( )
Returns
bottom title

◆ GetMissionObjectives()

int SCR_WelcomeScreenMissionObjectivesContent.GetMissionObjectives ( out array< ref SCR_WelcomeScreenMissionObjectives missionObjectives)

Get mission objectives.

Parameters
[out]missionObjectivesarray of mission objectives
Returns
number of mission objectives

◆ GetTitleText()

string SCR_WelcomeScreenMissionObjectivesContent.GetTitleText ( )
Returns
title

◆ InitContent()

override void SCR_WelcomeScreenMissionObjectivesContent.InitContent ( SCR_WelcomeScreenMenu  menu,
string  column,
string  columnButton 
)

Initialises content for given column.

Parameters
[in]menu
[in]column
[in]columnButton

Implements SCR_WelcomeScreenBaseContent.

Member Data Documentation

◆ m_aMissionObjectives

ref array<ref SCR_WelcomeScreenMissionObjectives> SCR_WelcomeScreenMissionObjectivesContent.m_aMissionObjectives
protected

◆ m_iObjectivesCount

int SCR_WelcomeScreenMissionObjectivesContent.m_iObjectivesCount
protected

◆ m_sBottomTitleText

string SCR_WelcomeScreenMissionObjectivesContent.m_sBottomTitleText
protected

◆ m_sMissionObjectiveLayout

ResourceName SCR_WelcomeScreenMissionObjectivesContent.m_sMissionObjectiveLayout
protected

◆ m_sMissionObjectivesColumnLayout

ResourceName SCR_WelcomeScreenMissionObjectivesContent.m_sMissionObjectivesColumnLayout
protected

◆ m_sTitleText

string SCR_WelcomeScreenMissionObjectivesContent.m_sTitleText
protected

◆ m_wMissionObjectivesWidget

Widget SCR_WelcomeScreenMissionObjectivesContent.m_wMissionObjectivesWidget
protected

The documentation for this interface was generated from the following file: