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| proto external IEntity | GetOwner () |
| | Returns the entity owner of the component.
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| proto external bool | CanMove () |
| | Returns state of movement capacity.
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| proto external void | SetCanMove (bool canMove) |
| | Changes state of movement capacity. Internally verifies if all necessary conditions are met.
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| bool | ValidateCanMove () |
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| bool | OnTicksOnRemoteProxy () |
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| void | OnDelete (IEntity owner) |
| | Called when Entity is being to be destroyed (deleted) or component to be deleted.
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The documentation for this interface was generated from the following file:
- Game/generated/Components/SimplePawnControllerComponent.c