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| proto external float | GetElevator () |
| | Experimental code for testing.
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| |
| proto external float | GetAilerons () |
| |
| proto external float | GetRudder () |
| |
| proto external float | GetThrottle () |
| |
| proto external float | GetFlaps () |
| |
| proto external bool | EngineIsOn () |
| |
| proto external GenericEntity | GetOwner () |
| |
| proto external void | GetCommonState (out notnull CommonStateV1 state) |
| |
| proto external void | ApplyForces (vector totalForce, vector totalTorque) |
| |
| proto external bool | HasAnyGroundContact () |
| | Returns true if any wheel/landing gear has contact with ground or other object.
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| |
| proto external vector | GetGForce () |
| | Returns the acceleration of the vehicle produced by mechanical forces.
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| |
| proto external float | GetGForceMagnitude () |
| | Returns the total amount of acceleration of the vehicle produced by mechanical forces.
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| |
| proto external bool | IsValid () |
| | Returns true if this component was properly initialized.
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| |
| bool | OnTicksOnRemoteProxy () |
| |
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| static proto void | SetSurfaceOverride (ResourceName surfaceMat) |
| | Internal use only! Overrides surface material of wheel/track casts.
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| |
◆ ApplyForces()
| proto external void VehicleFixedWingSimulation.ApplyForces |
( |
vector | totalForce, |
|
|
vector | totalTorque ) |
◆ EngineIsOn()
| proto external bool VehicleFixedWingSimulation.EngineIsOn |
( |
| ) |
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◆ GetAilerons()
| proto external float VehicleFixedWingSimulation.GetAilerons |
( |
| ) |
|
◆ GetCommonState()
| proto external void VehicleFixedWingSimulation.GetCommonState |
( |
out notnull CommonStateV1 | state | ) |
|
◆ GetElevator()
| proto external float VehicleFixedWingSimulation.GetElevator |
( |
| ) |
|
Experimental code for testing.
◆ GetFlaps()
| proto external float VehicleFixedWingSimulation.GetFlaps |
( |
| ) |
|
◆ GetOwner()
| proto external GenericEntity VehicleFixedWingSimulation.GetOwner |
( |
| ) |
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◆ GetRudder()
| proto external float VehicleFixedWingSimulation.GetRudder |
( |
| ) |
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◆ GetThrottle()
| proto external float VehicleFixedWingSimulation.GetThrottle |
( |
| ) |
|
◆ OnDebugDraw()
| void VehicleFixedWingSimulation.OnDebugDraw |
( |
IEntity | owner, |
|
|
bool | isPlayerVehicle, |
|
|
bool | isEditorMode ) |
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protected |
◆ OnDelete()
| void VehicleFixedWingSimulation.OnDelete |
( |
IEntity | owner | ) |
|
|
protected |
◆ OnPostInit()
| void VehicleFixedWingSimulation.OnPostInit |
( |
IEntity | owner | ) |
|
|
protected |
◆ OnSimulate()
| void VehicleFixedWingSimulation.OnSimulate |
( |
float | dt | ) |
|
|
protected |
The documentation for this interface was generated from the following file:
- Game/generated/Vehicle/VehicleFixedWingSimulation.c