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VehicleHelicopterSimulation Member List

This is the complete list of members for VehicleHelicopterSimulation, including all inherited members.

EngineIsOn()VehicleHelicopterSimulation
EngineStart()VehicleHelicopterSimulation
EngineStop()VehicleHelicopterSimulation
GetAcceleration()VehicleBaseSimulation
GetAccelerationLocal()VehicleBaseSimulation
GetAltitudeAGL()VehicleHelicopterSimulation
GetAngularVelocity()VehicleBaseSimulation
GetAngularVelocityLocal()VehicleBaseSimulation
GetGForce()VehicleBaseSimulation
GetGForceMagnitude()VehicleBaseSimulation
GetSpeedKmh()VehicleBaseSimulation
GetVelocity()VehicleBaseSimulation
GetVelocityLocal()VehicleBaseSimulation
GetWorldTransform(out vector mat[4])VehicleBaseSimulation
HasAnyGroundContact()VehicleBaseSimulation
IsValid()VehicleBaseSimulation
LandingGearGetType()VehicleHelicopterSimulation
OnDelete(IEntity owner)GameComponentprotected
OnInit(IEntity owner)VehicleBaseSimulationprotected
OnTicksOnRemoteProxy()GameComponent
RotorCount()VehicleHelicopterSimulation
RotorGetAxis(int rotorIdx, out vector axis)VehicleHelicopterSimulation
RotorGetRadius(int rotorIdx)VehicleHelicopterSimulation
RotorGetRPM(int rotorIdx)VehicleHelicopterSimulation
RotorGetRPMTarget(int rotorIdx)VehicleHelicopterSimulation
RotorGetSpinDirection(int rotorIdx)VehicleHelicopterSimulation
RotorGetState(int rotorIdx)VehicleHelicopterSimulation
RotorGetTransform(int rotorIdx, out vector transform[4])VehicleHelicopterSimulation
RotorSetForceScaleState(int rotorIdx, float forceScale)VehicleHelicopterSimulation
RotorSetTorqueScaleState(int rotorIdx, float torqueScale)VehicleHelicopterSimulation
SetSurfaceOverride(ResourceName surfaceMat)VehicleBaseSimulation
SetThrottle(float in)VehicleHelicopterSimulation