| EngineGetLoad() | VehicleTrackedSimulation | |
| EngineGetPeakPower() | VehicleTrackedSimulation | |
| EngineGetPeakPowerState() | VehicleTrackedSimulation | |
| EngineGetPeakTorque() | VehicleTrackedSimulation | |
| EngineGetPeakTorqueState() | VehicleTrackedSimulation | |
| EngineGetRPM() | VehicleTrackedSimulation | |
| EngineGetRPMFeedback() | VehicleTrackedSimulation | |
| EngineGetRPMIdle() | VehicleTrackedSimulation | |
| EngineGetRPMMax() | VehicleTrackedSimulation | |
| EngineGetRPMPeakPower() | VehicleTrackedSimulation | |
| EngineGetRPMPeakTorque() | VehicleTrackedSimulation | |
| EngineIsOn() | VehicleTrackedSimulation | |
| EngineSetPeakPowerState(float peakPower) | VehicleTrackedSimulation | |
| EngineSetPeakTorqueState(float peakTorque) | VehicleTrackedSimulation | |
| EngineStart() | VehicleTrackedSimulation | |
| EngineStop() | VehicleTrackedSimulation | |
| ForceEnableSimulation() | VehicleTrackedSimulation | |
| GearboxForwardGearsCount() | VehicleTrackedSimulation | |
| GearboxGearsCount() | VehicleTrackedSimulation | |
| GearboxGetEfficiency() | VehicleTrackedSimulation | |
| GearboxGetEfficiencyState() | VehicleTrackedSimulation | |
| GearboxSetEfficiencyState(float efficiency) | VehicleTrackedSimulation | |
| GetBrake() | VehicleTrackedSimulation | |
| GetClutch() | VehicleTrackedSimulation | |
| GetGear() | VehicleTrackedSimulation | |
| GetGForce() | VehicleBaseSimulation | |
| GetGForceMagnitude() | VehicleBaseSimulation | |
| GetInputs(out float steer, out float throttle) | VehicleTrackedSimulation | |
| GetSpeedKmh() | VehicleTrackedSimulation | |
| GetThrottle() | VehicleTrackedSimulation | |
| HasAnyGroundContact() | VehicleBaseSimulation | |
| IsHandbrakeOn() | VehicleTrackedSimulation | |
| IsValid() | VehicleBaseSimulation | |
| OnInit(IEntity owner) | VehicleBaseSimulation | protected |
| OnTicksOnRemoteProxy() | GameComponent | |
| SetBreak(float in, bool hb) | VehicleTrackedSimulation | |
| SetClutch(float in) | VehicleTrackedSimulation | |
| SetGear(int in) | VehicleTrackedSimulation | |
| SetInputs(float steer, float throttle) | VehicleTrackedSimulation | |
| SetSurfaceOverride(ResourceName surfaceMat) | VehicleBaseSimulation | static |
| SetThrottle(float in) | VehicleTrackedSimulation | |
| TrackCount() | VehicleTrackedSimulation | |
| WheelCount() | VehicleTrackedSimulation | |
| WheelGetContactEntity(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactLiquidMaterial(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactLiquidPosition(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactLiquidState(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactMaterial(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactNormal(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetContactPosition(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetPosition(int trackIdx, int wheelIdx, float displacement=0.0) | VehicleTrackedSimulation | |
| WheelGetRadius(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetRollingDrag(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelGetRPM(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelHasContact(int trackIdx, int wheelIdx) | VehicleTrackedSimulation | |
| WheelSetRollingDrag(int trackIdx, int wheelIdx, float drag) | VehicleTrackedSimulation | |