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WeaponsGroup Interface Reference
Inheritance diagram for WeaponsGroup:
SCR_WeaponGroup

Public Member Functions

void WeaponsGroup ()
 
proto external int GetAvailableRippleQuantities (notnull out array< int > output)
 
proto external int GetNumberOfRippleModes ()
 
proto external int GetNumberOfWeaponsIndices ()
 
proto external EWeaponGroupFireMode GetFireMode ()
 
proto external string GetName ()
 
proto external int GetWeaponIndices (notnull out array< int > output)
 

Constructor & Destructor Documentation

◆ WeaponsGroup()

void WeaponsGroup.WeaponsGroup ( )

Member Function Documentation

◆ GetAvailableRippleQuantities()

proto external int WeaponsGroup.GetAvailableRippleQuantities ( notnull out array< int > output)

◆ GetFireMode()

proto external EWeaponGroupFireMode WeaponsGroup.GetFireMode ( )

◆ GetName()

proto external string WeaponsGroup.GetName ( )

◆ GetNumberOfRippleModes()

proto external int WeaponsGroup.GetNumberOfRippleModes ( )

◆ GetNumberOfWeaponsIndices()

proto external int WeaponsGroup.GetNumberOfWeaponsIndices ( )

◆ GetWeaponIndices()

proto external int WeaponsGroup.GetWeaponIndices ( notnull out array< int > output)

The documentation for this interface was generated from the following file: