◆ Cancel()
| bool BatchTextureProcessorPlugin.Cancel |
( |
| ) |
|
◆ Find()
◆ OK()
| bool BatchTextureProcessorPlugin.OK |
( |
| ) |
|
◆ Run()
| override void BatchTextureProcessorPlugin.Run |
( |
| ) |
|
◆ TestAgainstFilter()
| bool BatchTextureProcessorPlugin.TestAgainstFilter |
( |
string | resource | ) |
|
◆ CheckAncestors
| TextureIssueOp BatchTextureProcessorPlugin.CheckAncestors |
◆ CheckConfigurations
| TextureIssueOp BatchTextureProcessorPlugin.CheckConfigurations |
◆ CheckSuspiciousNonPcSetting
| TextureIssueOp BatchTextureProcessorPlugin.CheckSuspiciousNonPcSetting |
◆ CheckWrongPropertyValues
| TextureIssueOp BatchTextureProcessorPlugin.CheckWrongPropertyValues |
◆ m_Resources
| ref array<string> BatchTextureProcessorPlugin.m_Resources = new array<string> |
◆ m_TextureTypes
◆ PathContains
| string BatchTextureProcessorPlugin.PathContains |
◆ PathEndsWith
| string BatchTextureProcessorPlugin.PathEndsWith |
◆ PathStartsWith
| string BatchTextureProcessorPlugin.PathStartsWith |
◆ ReimportChanged
| bool BatchTextureProcessorPlugin.ReimportChanged |
◆ ReportMissingMetaFile
| bool BatchTextureProcessorPlugin.ReportMissingMetaFile |
◆ UnnecessarySettingInPc
| TextureIssueOp BatchTextureProcessorPlugin.UnnecessarySettingInPc |
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/TextureImportTool.c