◆ Cancel()
bool BatchTextureProcessorPlugin.Cancel |
( |
| ) |
|
◆ Find()
◆ OK()
bool BatchTextureProcessorPlugin.OK |
( |
| ) |
|
◆ Run()
override void BatchTextureProcessorPlugin.Run |
( |
| ) |
|
◆ TestAgainstFilter()
bool BatchTextureProcessorPlugin.TestAgainstFilter |
( |
string | resource | ) |
|
◆ CheckAncestors
TextureIssueOp BatchTextureProcessorPlugin.CheckAncestors |
◆ CheckConfigurations
TextureIssueOp BatchTextureProcessorPlugin.CheckConfigurations |
◆ CheckSuspiciousNonPcSetting
TextureIssueOp BatchTextureProcessorPlugin.CheckSuspiciousNonPcSetting |
◆ CheckWrongPropertyValues
TextureIssueOp BatchTextureProcessorPlugin.CheckWrongPropertyValues |
◆ m_Resources
◆ m_TextureTypes
◆ PathContains
string BatchTextureProcessorPlugin.PathContains |
◆ PathEndsWith
string BatchTextureProcessorPlugin.PathEndsWith |
◆ PathStartsWith
string BatchTextureProcessorPlugin.PathStartsWith |
◆ ReimportChanged
bool BatchTextureProcessorPlugin.ReimportChanged |
◆ ReportMissingMetaFile
bool BatchTextureProcessorPlugin.ReportMissingMetaFile |
◆ UnnecessarySettingInPc
TextureIssueOp BatchTextureProcessorPlugin.UnnecessarySettingInPc |
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/TextureImportTool.c