Enfusion Script API
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DSGameConfig Interface Reference
Inheritance diagram for DSGameConfig:
JsonApiStruct Managed

Public Member Functions

void DSGameConfig ()
 
override void OnPack ()
 Event when pack starts - you will pack your stuff here.
 
override void OnExpand ()
 Event when expand (unpack) process starts.
 
- Public Member Functions inherited from JsonApiStruct
proto external void RegV (string name)
 Register script variable for automatic processing of JSON stream.
 
proto external void UnregV (string name)
 Unregister script variable from automatic processing of JSON stream.
 
proto external void RegAll ()
 Register all variable present on object for auto processing (it is not recursive!)
 
proto external void StartObject (string name)
 Start object at hierarchy - !
 
proto external void EndObject ()
 End object at hierarchy - !
 
proto external void StoreObject (string name, JsonApiStruct obj)
 Add scripted object to hierarchy (calls through hierarchy)
 
proto external void StoreFloat (string name, float value)
 Add float value to hierarchy.
 
proto external void StoreInteger (string name, int value)
 Add integer value to hierarchy.
 
proto external void StoreBoolean (string name, bool value)
 Add boolean value to hierarchy.
 
proto external void StoreString (string name, string value)
 Add string value to hierarchy.
 
proto external void StoreVector (string name, vector value)
 Add vector value to hierarchy.
 
proto external void StartArray (string name)
 Start array at hierarchy - !
 
proto external void EndArray ()
 End array at hierarchy - !
 
proto external void ItemObject (JsonApiStruct obj)
 Add scripted unnamed/ array object.
 
proto external void ItemFloat (float value)
 Add unnamed/ array float value.
 
proto external void ItemInteger (int value)
 Add unnamed/ array integer value.
 
proto external void ItemBoolean (bool value)
 Add unnamed/ array boolean value.
 
proto external void ItemString (string value)
 Add unnamed/ array string value.
 
proto external void ItemVector (vector value)
 Add unnamed/ array vector value.
 
proto external void ItemArray ()
 Start an array inside an array.
 
proto external void Pack ()
 Create JSON data from this object.
 
proto external void ExpandFromRAW (string data)
 Start object initialization from provided RAW string data.
 
proto external string AsString ()
 Get object as JSON string (If no data are present - empty JSON string object is passed)
 
proto external bool HasData ()
 Return true if stringified JSON are present (readable as string)
 
proto external bool PackToFile (string FileName)
 Create JSON data and save it to file.
 
proto external bool SaveToFile (string FileName)
 Save to file (only if data are present from previous operation - load for example) as JSON data.
 
proto external bool LoadFromFile (string FileName)
 Load JSON from file and use it to initialize this object.
 
void OnSuccess (int errorCode)
 Event called when operation finished with Success errorCode is EJsonApiError.
 
void OnError (int errorCode)
 Event called when operation finished with Error errorCode is EJsonApiError.
 
void OnObject (string name)
 Called when parsing object.
 
void OnStartArray (string name)
 Called when parsing array.
 
void OnEndArray (int itemCount)
 Called when array end, returns count of items.
 
void OnItemObject (int index, string name)
 Called when parsing object.
 
- Public Member Functions inherited from Managed
proto external ref Managed Clone ()
 Return shallow copy of object, or null if it is not allowed (not public constructor)
 

Public Attributes

string name
 
string scenarioId
 
string hostedScenarioModId
 
int maxPlayers
 
string password
 
string passwordAdmin
 
bool visible
 
bool crossPlatform
 
ref DSGameProperties gameProperties
 
ref array< ref DSModmods
 

Constructor & Destructor Documentation

◆ DSGameConfig()

void DSGameConfig.DSGameConfig ( )

Member Function Documentation

◆ OnExpand()

override void DSGameConfig.OnExpand ( )

Event when expand (unpack) process starts.

Implements JsonApiStruct.

◆ OnPack()

override void DSGameConfig.OnPack ( )

Event when pack starts - you will pack your stuff here.

Implements JsonApiStruct.

Member Data Documentation

◆ crossPlatform

bool DSGameConfig.crossPlatform

◆ gameProperties

ref DSGameProperties DSGameConfig.gameProperties

◆ hostedScenarioModId

string DSGameConfig.hostedScenarioModId

◆ maxPlayers

int DSGameConfig.maxPlayers

◆ mods

ref array<ref DSMod> DSGameConfig.mods

◆ name

string DSGameConfig.name

◆ password

string DSGameConfig.password

◆ passwordAdmin

string DSGameConfig.passwordAdmin

◆ scenarioId

string DSGameConfig.scenarioId

◆ visible

bool DSGameConfig.visible

The documentation for this interface was generated from the following file: