Enfusion Script API
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DecoratorScripted Interface Reference
Inheritance diagram for DecoratorScripted:
Decorator Node ScriptAndConfig Managed

Protected Member Functions

bool TestFunction (AIAgent owner)
 
void OnInit (AIAgent owner)
 
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
TStringArray GetVariablesOut ()
 

Static Protected Member Functions

static override string GetOnHoverDescription ()
 
static override bool VisibleInPalette ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Additional Inherited Members

- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 
- Public Member Functions inherited from Managed
proto external ref Managed Clone ()
 Return shallow copy of object, or null if it is not allowed (not public constructor)
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Member Function Documentation

◆ GetNodeMiddleText()

string DecoratorScripted.GetNodeMiddleText ( )
protected

◆ GetOnHoverDescription()

static override string DecoratorScripted.GetOnHoverDescription ( )
staticprotected

Implements Node.

◆ OnInit()

void DecoratorScripted.OnInit ( AIAgent owner)
protected

◆ TestFunction()

bool DecoratorScripted.TestFunction ( AIAgent owner)
protected

◆ VisibleInPalette()

static override bool DecoratorScripted.VisibleInPalette ( )
staticprotected

Implements Node.


The documentation for this interface was generated from the following file: