◆ MenuManager()
void MenuManager.MenuManager |
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◆ ~MenuManager()
void MenuManager.~MenuManager |
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◆ CloseAllMenus()
proto native int MenuManager.CloseAllMenus |
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◆ CloseMenu()
◆ CloseMenuByPreset()
proto native bool MenuManager.CloseMenuByPreset |
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ScriptMenuPresetEnum |
preset | ) |
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◆ CloseMenuByUserData()
proto native bool MenuManager.CloseMenuByUserData |
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int |
userId | ) |
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◆ FindMenuByPreset()
proto native MenuBase MenuManager.FindMenuByPreset |
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ScriptMenuPresetEnum |
preset | ) |
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◆ FindMenuByUserData()
proto native MenuBase MenuManager.FindMenuByUserData |
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int |
userId | ) |
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◆ GetOwnerMenu()
◆ GetTopMenu()
proto native MenuBase MenuManager.GetTopMenu |
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◆ IsAnyDialogOpen()
proto native bool MenuManager.IsAnyDialogOpen |
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◆ IsAnyMenuOpen()
proto native bool MenuManager.IsAnyMenuOpen |
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◆ OpenDialog()
proto native MenuBase MenuManager.OpenDialog |
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ScriptMenuPresetEnum |
preset, |
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int |
priority = DialogPriority.INFORMATIVE , |
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int |
iUserData = 0 , |
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bool |
unique = false |
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◆ OpenMenu()
proto native MenuBase MenuManager.OpenMenu |
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ScriptMenuPresetEnum |
preset, |
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int |
userId = 0 , |
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bool |
unique = false , |
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bool |
hideParentMenu = true |
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The documentation for this interface was generated from the following file: