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| proto external int | GetId () |
| | Can be used as a filter for listing notifications with ID greater than a specific value and to delete / mark as read.
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| |
| proto external bool | IsMarkedAsRead () |
| |
| proto external string | GetType () |
| | Returns type of the notification.
|
| |
| proto external string | GetCategory () |
| | Returns category of the notification.
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| |
| proto external string | GetSourceType () |
| | Returns type of the source of the notification.
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| |
| proto external UUID | GetSourceUserGameIdentity () |
| | Returns game identity of the source user of this notification.
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| |
| proto external void | ExpandPayload (JsonApiStruct pPayload) |
| | Expand payload of the notification.
|
| |
| proto external ref Managed | Clone () |
| | Return shallow copy of object, or null if it is not allowed (not public constructor)
|
| |
◆ ExpandPayload()
| proto external void NotificationInfo.ExpandPayload |
( |
JsonApiStruct | pPayload | ) |
|
Expand payload of the notification.
The payload's structure is determined by the notification's type.
- Note
- Given JsonApiStruct must match the expected structure of the payload.
◆ GetCategory()
| proto external string NotificationInfo.GetCategory |
( |
| ) |
|
Returns category of the notification.
◆ GetId()
| proto external int NotificationInfo.GetId |
( |
| ) |
|
Can be used as a filter for listing notifications with ID greater than a specific value and to delete / mark as read.
◆ GetSourceType()
| proto external string NotificationInfo.GetSourceType |
( |
| ) |
|
Returns type of the source of the notification.
◆ GetSourceUserGameIdentity()
| proto external UUID NotificationInfo.GetSourceUserGameIdentity |
( |
| ) |
|
Returns game identity of the source user of this notification.
- Note
- Can be null if the source is not a user.
◆ GetType()
| proto external string NotificationInfo.GetType |
( |
| ) |
|
Returns type of the notification.
- Note
- Type of the notification determines structure of the payload.
◆ IsMarkedAsRead()
| proto external bool NotificationInfo.IsMarkedAsRead |
( |
| ) |
|
The documentation for this interface was generated from the following file:
- GameLib/generated/online/notifications/NotificationInfo.c