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Enfusion Script API
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Geometry element properties. More...
Public Member Functions | |
| void | PhysicsGeomDef (string name, PhysicsGeom geom, string materialName, int layerMask) |
Public Member Functions inherited from Managed | |
| proto external ref Managed | Clone () |
| Return shallow copy of object, or null if it is not allowed (not public constructor) | |
Public Attributes | |
| string | Name |
| Name of the element. | |
| PhysicsGeom | Geometry |
| Physics geometry shape. | |
| vector | Frame [4] = {Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1), Vector(0, 0, 0)} |
| Local transformation. | |
| int | ParentNode = -1 |
| Bone the element can be attached to. | |
| string | MaterialName |
| Material resource name. | |
| int | LayerMask |
| Bit mask of layers geometry belongs to. | |
Geometry element properties.
| void PhysicsGeomDef.PhysicsGeomDef | ( | string | name, |
| PhysicsGeom | geom, | ||
| string | materialName, | ||
| int | layerMask ) |
| vector PhysicsGeomDef.Frame[4] = {Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1), Vector(0, 0, 0)} |
Local transformation.
| PhysicsGeom PhysicsGeomDef.Geometry |
Physics geometry shape.
| int PhysicsGeomDef.LayerMask |
Bit mask of layers geometry belongs to.
| string PhysicsGeomDef.Name |
Name of the element.
| int PhysicsGeomDef.ParentNode = -1 |
Bone the element can be attached to.