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| proto external bool | PlayAudioInstanceByPos (vector pos, AudioSourceConfig conf, array< string > signalNames=null, array< float > signalValues=null, array< string > variableNames=null, array< float > variableValues=null) |
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| proto external bool | PlayAudioInstance (IEntity owner, AudioSourceConfig conf, array< string > names=null, array< float > values=null, array< string > variableNames=null, array< float > variableValues=null) |
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| proto external AudioHandle | SoundEvent (string eventName) |
| | Sound event.
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| proto external void | SetSignalValueStr (string signal, float value) |
| | Sets signal value by name.
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| proto external void | SetSignalValue (int signal, float value) |
| | Sets signal value by index returned by GetSignalIndex(string name).
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| proto external int | GetSignalIndex (string name) |
| | Returns the index of the given signal name or -1 if not found.
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| proto external void | SetTransformation (vector transf[]) |
| | Sets transformation of all sounds played by this component.
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| proto external void | UpdateTrigger () |
| | Update playback of triggered sounds.
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| proto external void | Terminate (AudioHandle handle) |
| | Terminate the sound associated with the given handle.
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| proto external bool | IsFinishedPlaying (AudioHandle handle) |
| | Check if sound associated with given handle has finished playing.
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| proto external void | SetSoundTransformation (AudioHandle handle, vector transf[]) |
| | Sets transformation of the sound associated with the given handle.
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| proto external void | SetVolume (AudioHandle handle, float volume) |
| | Sets the volume for a given sound.
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| proto external ref Managed | Clone () |
| | Return shallow copy of object, or null if it is not allowed (not public constructor)
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