Enfusion Script API
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Public Member Functions | Public Attributes | Static Public Attributes | List of all members
ValidateFBXPlugin Interface Reference
Inheritance diagram for ValidateFBXPlugin:
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Public Member Functions

override void OnResourceContextMenu (notnull array< ResourceName > resources)
 
override void Run ()
 
bool OK ()
 
bool Cancel ()
 
- Public Member Functions inherited from WorkbenchPlugin
void Run ()
 
void RunCommandline ()
 
void Configure ()
 
void OnResourceContextMenu (notnull array< ResourceName > resources)
 
- Public Member Functions inherited from Managed
proto external ref Managed Clone ()
 Return shallow copy of object, or null if it is not allowed (not public constructor)
 

Public Attributes

bool UsageProperty
 
bool MaterialNames
 
bool GamematNames
 
bool BoneNames
 
bool TextureGUIDs
 

Static Public Attributes

static ref array< stringallFbxs = new array<string>
 

Member Function Documentation

◆ Cancel()

bool ValidateFBXPlugin.Cancel ( )

◆ OK()

bool ValidateFBXPlugin.OK ( )

◆ OnResourceContextMenu()

override void ValidateFBXPlugin.OnResourceContextMenu ( notnull array< ResourceName resources)

Implements WorkbenchPlugin.

◆ Run()

override void ValidateFBXPlugin.Run ( )

Implements WorkbenchPlugin.

Member Data Documentation

◆ allFbxs

ref array<string> ValidateFBXPlugin.allFbxs = new array<string>
static

◆ BoneNames

bool ValidateFBXPlugin.BoneNames

◆ GamematNames

bool ValidateFBXPlugin.GamematNames

◆ MaterialNames

bool ValidateFBXPlugin.MaterialNames

◆ TextureGUIDs

bool ValidateFBXPlugin.TextureGUIDs

◆ UsageProperty

bool ValidateFBXPlugin.UsageProperty

The documentation for this interface was generated from the following file: