|
override void | Run () |
|
void | PerformExport () |
|
override void | Configure () |
|
WorldExporterConfig | GetConfig (ResourceName configPath) |
|
bool | AddAssetToMigrate (ExporterAssetType type, ResourceName resource, ResourceName resSource=string.Empty) |
|
bool | IsEntityClassBlacklisted (IEntitySource entSource) |
|
string | GetAlternateClassName (string currentName) |
|
bool | IsComponentClassBlacklisted (string className) |
|
bool | IsAnyComponentIncompatible (notnull IEntitySource entSource) |
|
bool | DoesEntityNeedReplacing (IEntitySource entSource) |
|
bool | DoesPrefabNeedReplacingFast (BaseContainer prefab) |
|
bool | DoesPrefabNeedReplacing (BaseContainer prefab) |
|
void | RegisterXob (BaseContainer meshObjectComp) |
|
void | RegisterPrefabXob (IEntitySource entSource) |
|
void | DiscoverMeshObjectMaterialOverrides (BaseContainer meshContainer, ResourceName resourceName) |
|
void | GetMaterialsFromXobs () |
|
void | GetTexturesFromMaterials () |
|
void | RegisterMaterial (ResourceName resName) |
|
void | RegisterGamemat (ResourceName resName) |
|
void | RunPrefabDiscovery (IEntitySource prefab) |
|
void | ProcessEntityRecur (IEntitySource entSource, IEntitySource parent, bool parentToBeDeleted, array< IEntitySource > toReparent=null) |
|
IEntitySource | CloneEntityFull (IEntitySource entSource, IEntitySource parent) |
|
bool | IsFromPrefabLibrary (ResourceName prefab) |
|
IEntitySource | DeepPrefabEntityCloneRecur (IEntitySource prefab, IEntitySource parent, ResourceName ancestor) |
|
void | RegisterNewPrefab (ResourceName resNameOriginal, ResourceName resNameNew) |
|
bool | IsPartOfPrefab (IEntitySource entSource) |
|
void | CopyContainerProperties (BaseContainer sourceContainer, BaseContainer targetContainer, BaseContainer targetEntity, array< ref ContainerIdPathEntry > path) |
|
void | CopyComponents (IEntitySource source, IEntitySource target) |
|
void | CopyComponent (string componentName, IEntitySource source, IEntitySource target) |
|
void | CopyContainerPropertiesSpecial (string componentName, BaseContainer sourceComponent, BaseContainer targetComponent, BaseContainer targetEntity, array< ref ContainerIdPathEntry > path) |
|
void | ExportFiles (set< ResourceName > resourceNames) |
|
void | ExportFile (string srcFilePath) |
|
void | ExportMapData () |
|
void | ExportSharedData () |
|
IEntitySource | CloneSingleEntity (string className, IEntitySource oldEntSrc, IEntitySource parent, int layerID=0) |
|
void | OnBeforeEntityProcessed (IEntitySource source) |
|
void | OnAfterEntityProcessed (IEntitySource source) |
|
void | OnAfterEntityCloned (IEntitySource oldEntSrc, IEntitySource newEntSrc) |
|
void | OnAfterEntityReparented (IEntitySource source, IEntitySource newParent) |
|
void | CopyEntityProperties (IEntitySource oldEntSrc, IEntitySource newEntSrc) |
|
void | ProcessDiscoveredPrefabs () |
|
void | PerformResourceExport (WBProgressDialog dialog) |
|
void | ClearExportSourceData () |
|
void | DeleteFilePlus (string path) |
|
bool | IsExportTargetFolderEmpty () |
|
void | RunCommandline () |
|
void | OnResourceContextMenu (notnull array< ResourceName > resources) |
|
proto external ref Managed | Clone () |
| Return shallow copy of object, or null if it is not allowed (not public constructor)
|
|