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| override void | Run () |
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| void | PerformExport () |
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| override void | Configure () |
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| WorldExporterConfig | GetConfig (ResourceName configPath) |
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| bool | AddAssetToMigrate (ExporterAssetType type, ResourceName resource, ResourceName resSource=string.Empty) |
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| bool | IsEntityClassBlacklisted (IEntitySource entSource) |
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| string | GetAlternateClassName (string currentName) |
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| bool | IsComponentClassBlacklisted (string className) |
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| bool | IsAnyComponentIncompatible (notnull IEntitySource entSource) |
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| bool | DoesEntityNeedReplacing (IEntitySource entSource) |
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| bool | DoesPrefabNeedReplacingFast (BaseContainer prefab) |
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| bool | DoesPrefabNeedReplacing (BaseContainer prefab) |
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| void | RegisterXob (BaseContainer meshObjectComp) |
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| void | RegisterPrefabXob (IEntitySource entSource) |
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| void | DiscoverMeshObjectMaterialOverrides (BaseContainer meshContainer, ResourceName resourceName) |
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| void | GetMaterialsFromXobs () |
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| void | GetTexturesFromMaterials () |
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| void | RegisterMaterial (ResourceName resName) |
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| void | RegisterGamemat (ResourceName resName) |
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| void | RunPrefabDiscovery (IEntitySource prefab) |
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| void | ProcessEntityRecur (IEntitySource entSource, IEntitySource parent, bool parentToBeDeleted, array< IEntitySource > toReparent=null) |
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| IEntitySource | CloneEntityFull (IEntitySource entSource, IEntitySource parent) |
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| bool | IsFromPrefabLibrary (ResourceName prefab) |
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| IEntitySource | DeepPrefabEntityCloneRecur (IEntitySource prefab, IEntitySource parent, ResourceName ancestor) |
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| void | RegisterNewPrefab (ResourceName resNameOriginal, ResourceName resNameNew) |
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| bool | IsPartOfPrefab (IEntitySource entSource) |
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| void | CopyContainerProperties (BaseContainer sourceContainer, BaseContainer targetContainer, BaseContainer targetEntity, array< ref ContainerIdPathEntry > path) |
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| void | CopyComponents (IEntitySource source, IEntitySource target) |
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| void | CopyComponent (string componentName, IEntitySource source, IEntitySource target) |
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| void | CopyContainerPropertiesSpecial (string componentName, BaseContainer sourceComponent, BaseContainer targetComponent, BaseContainer targetEntity, array< ref ContainerIdPathEntry > path) |
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| void | ExportFiles (set< ResourceName > resourceNames) |
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| void | ExportFile (string srcFilePath) |
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| void | ExportMapData () |
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| void | ExportSharedData () |
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| IEntitySource | CloneSingleEntity (string className, IEntitySource oldEntSrc, IEntitySource parent, int layerID=0) |
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| void | OnBeforeEntityProcessed (IEntitySource source) |
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| void | OnAfterEntityProcessed (IEntitySource source) |
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| void | OnAfterEntityCloned (IEntitySource oldEntSrc, IEntitySource newEntSrc) |
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| void | OnAfterEntityReparented (IEntitySource source, IEntitySource newParent) |
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| void | CopyEntityProperties (IEntitySource oldEntSrc, IEntitySource newEntSrc) |
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| void | ProcessDiscoveredPrefabs () |
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| void | PerformResourceExport (WBProgressDialog dialog) |
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| void | ClearExportSourceData () |
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| void | DeleteFilePlus (string path) |
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| bool | IsExportTargetFolderEmpty () |
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| void | RunCommandline () |
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| void | OnResourceContextMenu (notnull array< ResourceName > resources) |
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| proto external ref Managed | Clone () |
| | Return shallow copy of object, or null if it is not allowed (not public constructor)
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