addWeapon
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Add a weapon to a unit. Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further addWeapon commands are ignored.
Syntax
- Syntax:
- unitName addWeapon weaponName
- Parameters:
- unitName: Object - unit to add the weapon to
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- Return Value:
- Nothing
Examples
- Example 1:
player addWeapon "M16"
Additional Information
- Multiplayer:
- -
- See also:
- removeWeapon, removeAllWeapons, addMagazine
Notes
Notes
Notes
- Posted on August 2, 2006 - 10:19
- hardrock
- Notes from before the conversion:
To ensure that the weapon is loaded at the start of the mission, add at least one magazine (addMagazine) before adding the weapon. To remove weapons use the removeAllWeapons or the removeWeapon commands.
- talkingtoaj
-
When adding a weapon in-game, a bug means that sometimes the weapon can't be fired. Swap to a different weapon and swap back again to enable the newly added weapon to fire; or drop and pick up the weapon again.