addWeapon
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Add a weapon to a unit. Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further addWeapon commands are ignored.
Syntax
- Syntax:
- Person addWeapon "weaponName"
- Parameters:
- Person: Object - unit to add the weapon to
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- Return Value:
- Nothing
Examples
- Example 1:
player addWeapon "M16"
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- removeWeapon, removeAllWeapons, addMagazine
Notes
Notes
Notes
- Posted on August 2, 2006 - 10:19
- hardrock
- Notes from before the conversion:
To ensure that the weapon is loaded at the start of the mission, add at least one magazine (addMagazine) before adding the weapon. To remove weapons use the removeAllWeapons or the removeWeapon commands.

