createCenter

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Introduced in Armed Assault version 1.00

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the Mission.sqm, so that you can spawn groups and units for it.

For the available sides see Side.

Syntax

Syntax:
Side = createCenter side
Parameters:
side: Side
Return Value:
Side

Examples

Example 1:
_SideHQ = createCenter east

Additional Information

Multiplayer:
-
See also:
createUnit, createUnit array, createGroup, createVehicle, createVehicle array, Side

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes

You need to set the new sides friendly status using the setFriend command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. UNN 17:15, 22 June 2007 (CEST)

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