createCenter
From Bohemia Interactive Community
| Editors, please check Policy: Scripting Command Page Syntax. |
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the Mission.sqm, so that you can spawn groups and units for it.
Syntax
Examples
- Example 1:
_SideHQ = createCenter east
Additional Information
- Multiplayer:
- Behaviour unknown.
Notes
Notes
Notes
-
You need to set the new sides friendly status using the setFriend command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. UNN 17:15, 22 June 2007 (CEST)

