isPlayer
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Check if given person is a human player.
Syntax
Examples
- Example 1:
if (isPlayer _Soldier1) then {_Soldier1 setDamage 1;};
Additional Information
- Multiplayer:
- Behaviour unknown.
Notes
Notes
Notes
-
This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.

