setWaypointType

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Changes the waypoint type. Type can be:

"MOVE", "DESTROY", "GETIN", "SAD", "JOIN", "LEADER", "GETOUT", "CYCLE", "LOAD", "UNLOAD", "TR UNLOAD", "HOLD", "SENTRY", "GUARD", "TALK", "SCRIPTED", "SUPPORT", "GETIN NEAREST", "DISMISS", "AND" or "OR".

Syntax

Syntax:
Waypoint setWaypointType "type"
Parameters:
Waypoint : Array
type: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointType "HOLD"

Additional Information

Multiplayer:
Behaviour unknown.
See also:
addWaypoint, deleteWaypoint

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

For waypoint types description look at

Using Move With a game logic group will move the logic to the set location just like setpos

                   _wp = group logic1 addWaypoint [ getpos player, 1];
                    [group logic1, 1] setWPPos getpos player;
                   [group logic1, 1] setWaypointType "move";ArmAtec

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